mikhaildubov / computational-geometryLinks
Computational geometry algorithms in Java
☆129Updated 9 years ago
Alternatives and similar repositories for computational-geometry
Users that are interested in computational-geometry are comparing it to the libraries listed below
Sorting:
- weighted straight skeleton java implementation☆72Updated 5 months ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆23Updated 4 years ago
- Mepp - 3D MEsh Processing Platform☆49Updated 6 years ago
- A computational geometry library using arbitrary-precision arithmetic where possible, written in Java.☆27Updated 12 years ago
- Delaunay and Constrained Delaunay Triangulations in Java, providing high-performance utilities for modeling surfaces with support for Lid…☆171Updated this week
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆118Updated 10 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- ☆40Updated 11 years ago
- Fluid Simulator implementing all the main algorithms like SPH, MPM and PBF☆77Updated 9 years ago
- Official Sunflow Repository - Sunflow is an open source rendering system for photo-realistic image synthesis.☆73Updated 6 years ago
- A javascript client based mesh processing tool. Built using vcg library, emscripten and webgl☆239Updated 3 years ago
- Relatively Robust Divide and Conquer 2D Delaunay Construction Algorithm in $O(n \log n)$☆127Updated 7 years ago
- simple water simulation on the GPU☆48Updated 11 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆45Updated 2 years ago
- iGeo: Computational Design and 3D Modeling Library for Processing☆150Updated 2 months ago
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Updated 8 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A simple and lean Java implementation of an incremental 2D Delaunay triangulation algorithm.☆95Updated 2 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- Open-source, cross-platform NURBS☆782Updated 3 months ago
- B-Spline, Bezier, and Linear/Non-Linear fitting (Approximation and Interpolation) algorithms are implemented in Javascript.☆39Updated 7 years ago
- FFT based ocean simulation and rendering on WebGL☆38Updated 11 years ago
- 3D Boolean / CSG Library☆430Updated 4 years ago
- A non-recursive JavaScript implementation of an N-dimensional Bounding-Volume Hierarchy. Don't forget to check out the Wiki for API!☆52Updated 15 years ago
- Provides CAD, CAM, CAE, and computer graphics software developers the tools to accurately transfer 3-D geometry between applications. Old…☆51Updated 6 years ago
- Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson☆116Updated 7 years ago
- B-spline interpolation☆307Updated 3 years ago
- C++ implementation of the Medial Axis Shrinking Ball algorithm☆126Updated 4 years ago
- Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL☆53Updated 2 years ago
- A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques …☆374Updated 10 years ago