mikhaildubov / computational-geometryLinks
Computational geometry algorithms in Java
☆129Updated 9 years ago
Alternatives and similar repositories for computational-geometry
Users that are interested in computational-geometry are comparing it to the libraries listed below
Sorting:
- weighted straight skeleton java implementation☆72Updated 6 months ago
- An implementation and presentation of selected mesh generation algorithms☆81Updated 4 years ago
- A computational geometry library using arbitrary-precision arithmetic where possible, written in Java.☆27Updated 12 years ago
- Delaunay and Constrained Delaunay Triangulations in Java, providing high-performance utilities for modeling surfaces with support for Lid…☆171Updated last week
- Relatively Robust Divide and Conquer 2D Delaunay Construction Algorithm in $O(n \log n)$☆126Updated 7 years ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆23Updated 4 years ago
- Mepp - 3D MEsh Processing Platform☆49Updated 7 years ago
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Updated 8 years ago
- Provides CAD, CAM, CAE, and computer graphics software developers the tools to accurately transfer 3-D geometry between applications. Old…☆51Updated 6 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆118Updated 10 years ago
- C++ implementation of the Medial Axis Shrinking Ball algorithm☆126Updated 4 years ago
- A simple and lean Java implementation of an incremental 2D Delaunay triangulation algorithm.☆95Updated 2 years ago
- This is a clone of an SVN repository at http://openmesh.org/svnrepo/OpenMesh. It had been cloned by http://svn2github.com/ , but the serv…☆25Updated 10 years ago
- A Polygon clipper for Java☆83Updated 9 months ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A computational geometry library for C++ and Python☆86Updated 3 years ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆195Updated 8 years ago
- Fluid Simulator implementing all the main algorithms like SPH, MPM and PBF☆77Updated 9 years ago
- Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition (Sumanta Guha)☆87Updated 10 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆45Updated 2 years ago
- A fast, general-purpose framework for geometry processing on the web.☆527Updated 4 years ago
- Official Sunflow Repository - Sunflow is an open source rendering system for photo-realistic image synthesis.☆74Updated 6 years ago
- iGeo: Computational Design and 3D Modeling Library for Processing☆151Updated 3 months ago
- Digital Geometry Tools and Algorithm Library☆385Updated 2 weeks ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- Fast computation of the smallest enclosing ball of a point set, in low or moderately high dimensions.☆144Updated last year
- OpenGP☆81Updated 3 years ago
- Open-source, cross-platform NURBS☆783Updated 4 months ago
- B-spline interpolation☆308Updated 3 years ago