tudelft3d / masbcppLinks
C++ implementation of the Medial Axis Shrinking Ball algorithm
☆127Updated 4 years ago
Alternatives and similar repositories for masbcpp
Users that are interested in masbcpp are comparing it to the libraries listed below
Sorting:
- Medial Axis Shrinking Balls - Python implementation of the Shrinking Ball algorithm to construct the Medial Axis Transform☆65Updated 10 years ago
- Git mirror of the geogram library by INRIA☆131Updated 3 years ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆174Updated 7 years ago
- Computes the 3D Delaunay triangulation on the GPU☆133Updated 4 years ago
- 2d medial axis transform using tracing paths [Joan-Arinyo et al.]☆34Updated 6 years ago
- Shape Spherical Harmonics (Descriptors, Alignment, and Symmetry)☆79Updated 6 years ago
- CGAL bindings using SWIG☆386Updated 2 weeks ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆178Updated 7 years ago
- Isosurface extraction from regular voxel grids☆81Updated 8 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆334Updated 2 years ago
- Mepp2 - 3D MEsh Processing Platform☆79Updated 3 years ago
- 3D geometry processing environment☆83Updated 9 years ago
- ☆47Updated 8 years ago
- Digital Geometry Tools and Algorithm Library☆395Updated last week
- Mean Curvature Skeletons (i.e. curve-skeleton extraction via mean curvature flow)☆134Updated 4 years ago
- Mepp - 3D MEsh Processing Platform☆49Updated 7 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆106Updated 4 years ago
- Curvature assignment for Geometry Processing course☆158Updated 2 years ago
- C++ port of mapbox's JS concaveman, with a Python wrapper☆173Updated 2 years ago
- The Robust Quad Mesh Extraction Library☆127Updated 5 years ago
- A C++ geometry processing library☆52Updated 4 years ago
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆434Updated 2 years ago
- Fast radial basis function interpolation and kriging for large scale data☆182Updated last week
- C++ Shape Analysis and Geometry Processing☆39Updated last year
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 4 years ago
- A simple mesh voxelizer, GPU accelerated with CUDA☆92Updated 9 years ago
- Least squares conformal mapping implemented in C++☆116Updated 5 years ago
- geometry processing and shape analysis framework☆68Updated 9 months ago
- Fast simplification of 3D surface meshes☆366Updated last month
- Optimal Oriented Bounding Boxes algorithms☆50Updated 7 years ago