miketucker / HDRP-Fluvio
Some early tests of FluvioFX with VFX Graph and HDRP
☆78Updated 5 years ago
Alternatives and similar repositories for HDRP-Fluvio:
Users that are interested in HDRP-Fluvio are comparing it to the libraries listed below
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- A small animation sequence with Unity VFX Grpah☆32Updated 4 years ago
- Old-school frame feedback effect for Unity HDRP☆79Updated 2 months ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Unity VFX with Alembic animation☆101Updated last year
- Colorful tunnel with Unity VFX Graph☆103Updated 4 years ago
- Monochrome hatching post processing effect☆55Updated 5 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 7 years ago
- Monochrome full-screen effect sketches☆33Updated 4 years ago
- 4DViews volumetric video with Unity DXR realtime ray tracing☆65Updated 4 years ago
- Real-time raytracing fly through☆99Updated 4 years ago
- GPU-based particle rendering system for Unity☆78Updated 6 years ago
- ☆38Updated 4 years ago
- Danish statue models scanned by Geoffrey Marchal☆119Updated 3 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Updated 4 years ago
- Custom post processing effect with the AOV output feature of HDRP☆27Updated 4 years ago
- Post Processing Effects for Unity☆79Updated 7 years ago
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆69Updated 7 months ago
- Audio-visual performance project with Bibcam☆17Updated 2 years ago
- MIDI extension for Klak☆101Updated 7 years ago
- A testbed project for testing Unity Visual Effect Graph on Lightweight Render Pipeline.☆57Updated 6 years ago
- custom procedural sky renderers for HDRP☆62Updated 11 months ago
- OSC (Open Sound Control) extension for Klak☆95Updated 8 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆70Updated 3 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- A live coding session at Channel 16☆49Updated 5 years ago
- Blit-only custom render classes for HDRP☆50Updated 5 years ago