microsoft / xbox-live-samplesLinks
This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.co…
☆150Updated 2 years ago
Alternatives and similar repositories for xbox-live-samples
Users that are interested in xbox-live-samples are comparing it to the libraries listed below
Sorting:
- This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Li…☆372Updated last month
- The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones creat…☆141Updated last month
- This is a wrapper for game developers to use to upload into partner center via API's.☆56Updated 3 weeks ago
- The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your titl…☆39Updated 5 months ago
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆707Updated 2 years ago
- This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can …☆20Updated 2 years ago
- A 3D DirectX game for the Universal Windows Platform.☆114Updated 2 years ago
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆317Updated 3 months ago
- Documentation for developing with the Xbox Live services☆57Updated last year
- C++ SDK for Mixer Interactivity☆25Updated 6 years ago
- Games for Windows and the DirectX SDK blog☆129Updated 6 months ago
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆155Updated this week
- The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live func…☆168Updated 3 years ago
- SLED (Script Language Editor and Debugger)☆155Updated 10 years ago
- OnlineSubsystem interface implementation for GOG Galaxy platform☆48Updated last year
- The Unity package for PC GDK developers.☆60Updated 9 months ago
- Debugging tools for Direct3D-based software☆101Updated last year
- A client library that wraps the Windows Device Portal REST APIs.☆186Updated 3 years ago
- A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.☆83Updated 10 years ago
- Direct3D Rendering Cookbook - companion source code☆99Updated 6 years ago
- Repository containing code and selected data for the GameSDK sample project.☆94Updated 4 years ago
- Render After Effects animations using NoesisGUI☆35Updated 3 years ago
- DirectX Tool Kit samples☆82Updated 2 weeks ago
- A decompiler for DirectX 9 shaders☆61Updated 10 years ago
- Cross Platform C++ SDK☆39Updated last month
- The Direct3D11-On-12 mapping layer☆304Updated 4 months ago
- Microsoft Virtual File System for Perforce☆302Updated 3 weeks ago
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆472Updated 3 months ago
- GOG Galaxy Integration Demo☆39Updated 5 years ago
- A GUI for FASTBuild☆127Updated 3 years ago