microsoft / xbox-live-api
This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
☆339Updated this week
Related projects ⓘ
Alternatives and complementary repositories for xbox-live-api
- This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Uni…☆145Updated last year
- The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones creat…☆127Updated this week
- Programmatically control your development Xbox One consoles.☆83Updated last year
- The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your titl…☆32Updated this week
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆687Updated last year
- Documentation for developing with the Xbox Live services☆52Updated 2 weeks ago
- The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live func…☆167Updated 2 years ago
- A 3D DirectX game for the Universal Windows Platform.☆112Updated last year
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆241Updated last week
- This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can …☆18Updated last year
- 🎮.NET Standard client library for the Xbox One SmartGlass protocol☆68Updated last year
- A python library to authenticate with Xbox Live via your Microsoft Account and provides Xbox related Web-API.☆181Updated 3 months ago
- C# Xbox WebAPI, includes support for authentication with Windows Live / Xbox Live☆60Updated last year
- Sample code for Xbox Game Bar Widgets☆145Updated this week
- C++ SDK for Mixer Interactivity☆25Updated 4 years ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆424Updated last week
- Documentation of the Xbox One SmartGlass protocol☆35Updated 2 years ago
- Microsoft Public GDK☆1,523Updated 2 weeks ago
- The Unity package for PC GDK developers.☆52Updated 5 months ago
- This is a wrapper for game developers to use to upload into partner center via API's.☆33Updated 2 weeks ago
- Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU …☆948Updated last week
- libHttpClient provides a platform abstraction layer for HTTP and WebSocket, and is designed for use by the Microsoft Xbox Live Service AP…☆277Updated this week
- A powerful C# library for Razer Chroma's SDK☆146Updated last year
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆439Updated last week
- OnlineSubsystem interface implementation for GOG Galaxy platform☆40Updated 4 months ago
- DirectX Tool Kit samples☆76Updated 3 weeks ago
- Introductory DirectX 12 sample☆148Updated 4 years ago
- A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.☆83Updated 8 years ago
- Unity editor extension for the App Center SDK.☆71Updated 3 months ago
- Unity Plugin for Mixer Interactivity☆59Updated 4 years ago