microsoft / xbox-live-api
This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
☆351Updated 4 months ago
Alternatives and similar repositories for xbox-live-api:
Users that are interested in xbox-live-api are comparing it to the libraries listed below
- This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Uni…☆147Updated last year
- The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones creat…☆132Updated 3 weeks ago
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆697Updated last year
- Programmatically control your development Xbox One consoles.☆85Updated last year
- The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your titl…☆34Updated this week
- Documentation for developing with the Xbox Live services☆56Updated 5 months ago
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆267Updated last week
- A 3D DirectX game for the Universal Windows Platform.☆112Updated last year
- The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live func…☆167Updated 2 years ago
- A python library to authenticate with Xbox Live via your Microsoft Account and provides Xbox related Web-API.☆188Updated last month
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆437Updated this week
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆449Updated this week
- This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.☆394Updated last year
- Demo game created to show how begin Windows Store development using C++/CX and DirectX 11.1☆46Updated 6 years ago
- This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can …☆19Updated last year
- Microsoft Public GDK☆1,550Updated last month
- C# Xbox WebAPI, includes support for authentication with Windows Live / Xbox Live☆61Updated 2 years ago
- Direct3D Visual Studio Templates☆423Updated this week
- Introductory DirectX 12 sample☆151Updated 4 years ago
- Games for Windows and the DirectX SDK blog☆121Updated 3 weeks ago
- The Direct3D11-On-12 mapping layer☆284Updated 11 months ago
- DirectX Tool Kit samples☆78Updated last week
- Engineering specs for DirectX features.☆761Updated last week
- Sample code for Xbox Game Bar Widgets☆153Updated last month
- A C# wrapper for the Halo® 5 Game Data API.☆22Updated 7 years ago
- Debugging tools for Direct3D-based software☆88Updated 10 months ago
- Direct3D Rendering Cookbook - companion source code☆98Updated 5 years ago
- The Direct3D9-On-12 mapping layer☆357Updated 2 months ago
- This is a wrapper for game developers to use to upload into partner center via API's.☆40Updated this week
- Official DirectX headers available under an open source license☆614Updated this week