microsoft / xbox-live-unity-plugin
The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.
☆168Updated 2 years ago
Alternatives and similar repositories for xbox-live-unity-plugin:
Users that are interested in xbox-live-unity-plugin are comparing it to the libraries listed below
- Example project for Steamworks.NET☆210Updated 6 months ago
- Unity C# SDKs for PlayFab☆364Updated last month
- Unity Plugins for Windows Store and Azure related functions.☆81Updated 6 years ago
- This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features☆215Updated last month
- Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size☆379Updated 3 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆630Updated 2 years ago
- ☆152Updated 7 years ago
- Unity3D Incremental C# Compiler using Roslyn☆354Updated 5 years ago
- This asset allows you to set custom icons for any folder in unity project browser.☆637Updated 4 years ago
- Test project for Steamworks.NET☆147Updated 6 months ago
- The Unity package for PC GDK developers.☆54Updated 6 months ago
- This framework is considered obsolete, please see new version at:☆381Updated 3 years ago
- Unity project containing examples to use UIElements in the Editor☆436Updated 4 years ago
- A highly customizable implementation of Subpixel Morphological Antialiasing for Unity☆425Updated 5 years ago
- Automatic reorderable lists for Unity game engine components☆485Updated 4 years ago
- A framework of various tools to facilitate making games in Unity2017☆337Updated 2 years ago
- An input manager for Unity that tames the cross-platform controller beast.☆693Updated 3 years ago
- XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms☆185Updated 3 years ago
- Extended version of the Reorderable List in Unity☆641Updated 4 years ago
- Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly …☆414Updated 6 years ago
- Gems of Unity Labs for our user-base.☆722Updated last year
- Sample project for Unity Notifications☆286Updated last year
- A project and package manager for Unity☆696Updated 5 years ago
- Google Drive SDK for Unity game engine☆407Updated 11 months ago
- A graph editor for viewing all UnityEvents at a glance☆591Updated 3 years ago
- Google Play Instant Plugin for Unity Beta (Archived)☆148Updated 4 years ago
- Project Auditor is an experimental static analysis tool for Unity Projects.☆232Updated 2 months ago
- A Unity editor extension for finding missing object references☆192Updated 4 years ago
- A Unity port of sfxr/as3sfxr/bfxr☆355Updated 5 years ago
- Replacement logging framework for Unity, with a new editor and in-game console☆474Updated 4 years ago