mercedes-benz / MOSIM_CoreLinks
The MOSIM Framework is an open modular framework for efficient and interactive simulation and analysis of realistic human motions for professional applications.
☆16Updated 3 years ago
Alternatives and similar repositories for MOSIM_Core
Users that are interested in MOSIM_Core are comparing it to the libraries listed below
Sorting:
- Experimenting with Finite Element Methods in Unity☆16Updated 7 years ago
- Generic Evolutionary Inverse Kinematics for Unity3D☆142Updated 3 years ago
- Controlling AI-driven Quadruped Character in Unity.☆85Updated last year
- A small project showing off the Inverse dynamics available in Unity☆109Updated 3 years ago
- Robotic Arm Immersive Kinetics in Unity for the Mixed-Reality Robot Teleoperation system.☆19Updated 3 years ago
- 3D Modeling in Virtual Reality with libigl☆47Updated 3 years ago
- This repository has migrated to Unity-Technologies/VHACD☆69Updated 3 years ago
- AGX Dynamics Unity 3D plugin☆81Updated last week
- Use of forward and inverse kinematics using CCD and Jacobian methods. Oriented for people willing to learn IK theory.☆12Updated 5 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆40Updated 6 years ago
- Unity demos of geometry3Sharp functionality☆23Updated 7 years ago
- Control of the robot using EGM (Externally Guided Motion) via the Unity3D development platform.☆12Updated last year
- Braccio robotic arm simulator with IK (inverse kinematics) and controller via Serial in Unity.☆68Updated 8 years ago
- Unity Pedestrian and Crowd Simulation☆50Updated 5 years ago
- UR3 Robot Arm Training using ML-Agents and Unity Simulation☆14Updated 4 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- FleX ML Agents Simulation Environment - Forked from ml-agents☆26Updated 6 years ago
- Neural Networks for Inverse Kinematics☆72Updated 3 years ago
- Simulation of how buildings behave during an earthquake☆18Updated 2 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 6 years ago
- In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based path…☆19Updated last year
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆20Updated 4 years ago
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆37Updated last year
- Physical animations through reinforcement learning in Unity☆14Updated 4 years ago
- Training 6 axis robot arm Inverse kinematics using Unity ML Agents☆40Updated 5 years ago
- Demo Project using glTFast☆26Updated last year
- A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle☆35Updated 2 years ago
- A Unity plugin to preview Mixed Reality content directly on your HoloLens and Android phone in Play Mode, without building☆26Updated 11 months ago
- Active Ragdoll Training with Unity ML-Agents☆68Updated 3 years ago
- Runtime mesh importer for Unity using AssimpNet☆75Updated 3 years ago