gia-urjc / Evacuation-SimulatorLinks
The purpose of this simulator is simulates and allows visualization of the evacuation process of people located in buildings during emergencies.
☆18Updated 4 years ago
Alternatives and similar repositories for Evacuation-Simulator
Users that are interested in Evacuation-Simulator are comparing it to the libraries listed below
Sorting:
- A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps …☆53Updated 4 years ago
- A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle☆32Updated 2 years ago
- Physical simulations on Unity☆47Updated 2 years ago
- Unity Pedestrian and Crowd Simulation☆49Updated 5 years ago
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆19Updated 4 years ago
- Ridiculus fishing clone made with unity☆11Updated 6 years ago
- Crowd and Car Simulation in Unity 3D. Simulates realistic crowd behavior on a macro level with excellent performance by assigning behavio…☆15Updated 8 years ago
- A simulation of the effects of wind on forest fire done in Unity☆16Updated 7 years ago
- Fire, smoke and sparks vfx using VFX Graph in Unity URP.☆20Updated 2 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 6 years ago
- Simulation of how buildings behave during an earthquake☆17Updated 2 years ago
- Multiple agents path finding using A* algorithm, combined with RVO for local collision avoidance.☆29Updated 4 years ago
- 3D simulation of ropes with optional components to control behaviors☆19Updated 2 years ago
- A Multithreaded 3D Pathfinding Solution for Unity3D☆16Updated 2 years ago
- This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards…☆12Updated 2 years ago
- The aim of this project is to procedurally generate a scene within the unity game engine. The assignment documents state that the scene s…☆24Updated 6 years ago
- C# Unity 3D classes for creation of action or real-time strategy games☆27Updated 4 years ago
- An auto-dive and obstacle avoidance car demo☆21Updated 7 years ago
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆16Updated 2 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- A project that folds paper (meshes) in Unity☆15Updated 4 years ago
- A simple visual programming language using drag and drop blocks for games in unity☆31Updated 3 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Source code for the Battle Simulation video - https://youtu.be/HDHx5Wq1ZOI☆8Updated 4 years ago
- A Unity Engine implementation of Bullet Tetrahedral Cutting☆10Updated 8 years ago
- Reinforcement Learning model for Pedestrian in Unity☆13Updated 3 years ago
- simple mesh deform and smooth in Unity☆11Updated 6 years ago
- This project is a Unity (C#) implementation of various versions of the sampling-based path search algorithm 'Rapidly-exploring random tre…☆32Updated 4 years ago
- A Unity plugin to build projectile weapons☆22Updated 6 years ago
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 7 months ago