mattiasgustavsson / doom-crt
Original version of DOOM with my CRT shader applied
☆121Updated 10 months ago
Alternatives and similar repositories for doom-crt:
Users that are interested in doom-crt are comparing it to the libraries listed below
- A bare metal raycaster, boots from a floppy image☆130Updated 4 months ago
- Spinning 3D cube in VGA Mode 13h☆46Updated 3 weeks ago
- A simple story-telling game engine☆135Updated 11 months ago
- DOOM ported to the dos-like framework☆49Updated last year
- The book of CPS-1☆120Updated 3 months ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆79Updated 2 months ago
- 3D graphics renderer made from scratch using the C programming language.☆94Updated 11 months ago
- SDK for CPS-1 boards☆83Updated 10 months ago
- Blender add-in for projecting pixel art☆33Updated last year
- A reconstruction of the source code of Cosmo's Cosmic Adventure.☆114Updated 2 months ago
- Basic setup for building something with app.h on Windows/Linux/Mac/Web☆74Updated last year
- Reconstructed source code of the game Duke Nukem II☆346Updated 2 months ago
- PlayStation 1 bare-metal C examples☆188Updated last week
- Final resting place of the source to Argonaut Dreamcast game Red Dog Superior Firepower☆117Updated 2 years ago
- Ray Tracer in 483 bytes (x86 boot sector)☆242Updated 6 months ago
- Simple arcade game written in C using high_impact☆49Updated 2 weeks ago
- Repository for the blog post series "Rendering like it's 1996"☆131Updated last year
- Ultrarare's entry for 2023 n64 game jam☆131Updated last year
- Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)☆380Updated this week
- Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"☆53Updated 7 years ago
- Tetris clone for PlayStation 1 (PSX)☆364Updated 4 months ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆25Updated last year
- Software rasterizer in C☆58Updated last year
- N64 3D ucode for libdragon☆159Updated this week
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆120Updated 7 months ago
- Doom for 16-bit DOS computers☆176Updated last week
- Pure DOOM - Single Header Doom Source Port☆310Updated 8 months ago
- A real-time rendering demo for Playdate console☆63Updated 7 months ago
- ☆78Updated 2 years ago
- Retro VoXel graphics framework☆136Updated 2 years ago