xms0g / cube13hLinks
Spinning 3D cube in VGA Mode 13h
☆60Updated 2 weeks ago
Alternatives and similar repositories for cube13h
Users that are interested in cube13h are comparing it to the libraries listed below
Sorting:
- An experimental VoxelSpace engine for the Atari ST☆41Updated 10 months ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆39Updated 3 years ago
- An extension of Fabrice Bellard's TinyGL project☆19Updated 6 months ago
- (Moved to Codeberg!) 16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM☆78Updated 6 months ago
- Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, …☆34Updated 4 years ago
- CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code☆20Updated 4 years ago
- Remake of the classic Atari Breakout game for IBM PC/MS-DOS☆47Updated 5 months ago
- Suckless PD 3D software rasterizer☆46Updated last year
- Visual Studio Code DOS development extension☆37Updated 3 years ago
- Restunts project: reverse-engineering Broderbund's Stunts (https://wiki.stunts.hu/wiki/Restunts)☆40Updated 11 months ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆25Updated 5 years ago
- A 3D game engine☆15Updated 10 months ago
- A Midwinter-inspired terrain engine for Acorn Archimedes☆18Updated 4 months ago
- A 3D software renderer with a simple API.☆37Updated 3 years ago
- 16-bit DOS port of DOOM☆96Updated this week
- 3Dfx Glide -- forked from CVS repository at https://sourceforge.net/projects/glide/☆93Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Updated last year
- Portable, lightweight Turbo PC/XT emulator written in Odin.☆107Updated 3 months ago
- A neat, portable, realtime 3D rendering library.☆38Updated 2 months ago
- Cross platform DOS/Linux/Web VGA/EGA/CGA graphics library☆23Updated 5 years ago
- Single header fixed point software renderer☆14Updated 10 months ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- MS DOS 3D Wireframe Cube with Fixed Point Maths☆11Updated 2 years ago
- Source Code for the DOS game Speed Haste (1995)☆48Updated 14 years ago
- Futuristic arcade racing game for DOS☆33Updated last year
- Small 16-bit DOS library for use with OpenWatcom☆40Updated 9 months ago
- A reconstruction of the source code of Cosmo's Cosmic Adventure.☆140Updated last year
- Public software renderer being developed for fun by the King's Crook community.☆19Updated last year
- (the almighty) 32-bit MS-DOS digital sound library for Open Watcom C++☆32Updated last year
- MS-DOS compilers, assemblers, and interpreters☆104Updated 3 weeks ago