xms0g / cube13hLinks
Spinning 3D cube in VGA Mode 13h
☆61Updated 3 months ago
Alternatives and similar repositories for cube13h
Users that are interested in cube13h are comparing it to the libraries listed below
Sorting:
- An experimental VoxelSpace engine for the Atari ST☆42Updated 8 months ago
- An extension of Fabrice Bellard's TinyGL project☆19Updated 5 months ago
- 3Dfx Glide -- forked from CVS repository at https://sourceforge.net/projects/glide/☆90Updated last year
- (Very) Tiny Text UI library☆30Updated last year
- (Moved to Codeberg!) 16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM☆77Updated 5 months ago
- Remake of the classic Atari Breakout game for IBM PC/MS-DOS☆47Updated 3 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆24Updated last year
- Visual Studio Code DOS development extension☆37Updated 2 years ago
- Futuristic arcade racing game for DOS☆33Updated last year
- MS DOS 3D Wireframe Cube with Fixed Point Maths☆11Updated 2 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆25Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆39Updated 3 years ago
- Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, …☆35Updated 4 years ago
- DOOM ported to the dos-like framework☆54Updated 6 months ago
- CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code☆20Updated 4 years ago
- VGA mode 13h programming in x86 Assembly☆33Updated last year
- A 3D game engine☆14Updated 9 months ago
- Acorn Archimedes A3000 Emulator in C++23☆17Updated last month
- SciTech Mult-platform Graphics Library☆44Updated 9 years ago
- DOS/32A DOS Extender v9.12☆44Updated 3 years ago
- Fast linear algebra and math library for the Hitachi SuperH4 Processor (used by the Sega Dreamcast).☆155Updated last week
- Source Code for the DOS game Speed Haste (1995)☆46Updated 13 years ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- Suckless PD 3D software rasterizer☆44Updated last year
- 16-bit DOS port of DOOM☆93Updated this week
- A neat, portable, realtime 3D rendering library.☆35Updated last month
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆59Updated 2 years ago
- Small 16-bit DOS library for use with OpenWatcom☆39Updated 8 months ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆21Updated 6 years ago
- A reconstruction of the source code of Cosmo's Cosmic Adventure.☆137Updated last year