viciious / Quake2-colored-refsoft
ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch
☆27Updated last month
Alternatives and similar repositories for Quake2-colored-refsoft
Users that are interested in Quake2-colored-refsoft are comparing it to the libraries listed below
Sorting:
- Static recompilation of IDO 5.3 and 7.1 for modern platforms☆54Updated last month
- ☆35Updated 2 months ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆37Updated last month
- A dirt-simple Dragon's Lair player☆51Updated 4 months ago
- Raylib port for Sega Dreamcast☆47Updated 7 months ago
- PlayStation ISO Content Extraction Tool☆36Updated 4 years ago
- A repo of short N64 graphics demos☆48Updated 2 years ago
- SNES PPU Memory Viewer & Editor☆37Updated 4 years ago
- Cuphead prototype running on dreamcast☆45Updated 2 years ago
- Flashback engine reimplementation (Android, SDL)☆21Updated last month
- Linear Algebra and math library for the Hitachi SuperH4 Processor (used by the Sega Dreamcast).☆37Updated this week
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆57Updated last month
- SkiFree decompilation project☆53Updated 2 years ago
- Megadrive DOOM BSP renderer☆35Updated last year
- Source code for Sonic The Hedgehog XA, an open source fangame/engine built for the PlayStation 1☆55Updated 2 weeks ago
- PC Engine / TurboGrafx-16 / SuperGrafx emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.☆89Updated this week
- Toolchain to build Super Mario Kart from Source!☆33Updated 10 months ago
- Sonic Adventure DC Disassembly☆22Updated 11 years ago
- Sonic 2 SMS Disassembly☆48Updated 11 years ago
- Metroid software disassembly☆22Updated 3 months ago
- A collection of decompiled source code for Lucasfilm's SCUMM games.☆30Updated last year
- Disassembly of Wario Land 3☆20Updated 4 years ago
- Escape from Monster Manor for the 3DO Console☆28Updated 2 years ago
- Nintendo 64 port of SDL 2☆18Updated last year
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆35Updated 7 years ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆58Updated 2 months ago
- Bloom?☆54Updated this week
- A basic project template for using Watcom C/C++ tools with Visual Studio Code☆21Updated 9 months ago
- Full disassembly of Mega Man 4 (NES)☆22Updated 4 years ago
- Restunts project: reverse-engineering Broderbund's Stunts (https://wiki.stunts.hu/wiki/Restunts)☆40Updated 2 months ago