dotHiero
☆16Oct 2, 2015Updated 10 years ago
Alternatives and similar repositories for dotHiero
Users that are interested in dotHiero are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Nuke Studio Python Code☆71Oct 7, 2021Updated 4 years ago
- My self-curated collection of python tools for Nuke.☆12Jun 3, 2014Updated 11 years ago
- A wrapper around the ffprobe command for extracting meta data from media files.☆22Sep 15, 2016Updated 9 years ago
- Code snippets and scripts for The Foundry's Nuke.☆15Jun 8, 2016Updated 9 years ago
- my local nuke startup environment☆16Jun 22, 2023Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Nuke Command-line Tools☆18Aug 5, 2011Updated 14 years ago
- OpenImageIO bindings for Go☆26Jan 26, 2026Updated 2 months ago
- An auto discovery and loading script for The Foundry's Nuke Compositing Application.☆14Oct 10, 2011Updated 14 years ago
- Various Nuke plugins☆14Jun 29, 2012Updated 13 years ago
- An After Effects render queue for ShotGrid Toolkit.☆10Sep 22, 2025Updated 6 months ago
- Cross-platform environment management☆29Nov 7, 2024Updated last year
- ⚙️ Coding for creative productions.☆17Apr 4, 2023Updated 3 years ago
- Nuke to Arnold... hmm, oh well more Arnold inside Nuke actually☆19Sep 16, 2014Updated 11 years ago
- Extracts Color Decision Lists (CDLs) from any Edit Decision List (EDL) coming from video editorial, thus allowing VFX and post-production…☆26Feb 2, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- strack api 教程☆13May 15, 2017Updated 8 years ago
- A unique identifier library for Nuke☆14Oct 29, 2018Updated 7 years ago
- OpenImageIO for Cocoa☆11Aug 24, 2020Updated 5 years ago
- ☆13Aug 21, 2024Updated last year
- This is an example script for learning to write your own menu.py and init.py for the Nuke compositing software☆15Sep 22, 2011Updated 14 years ago
- Image Reader using OpenImageIO (OIIO) library plug-in for Autodesk Maya.☆11Nov 20, 2017Updated 8 years ago
- Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/☆16Oct 10, 2021Updated 4 years ago
- Shotgun Toolkit Engine for 3DEqualizer4☆17Aug 23, 2024Updated last year
- Nuke connector to PRNet☆14Apr 19, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A collection of scripts and tools that I have created during my continued usage of The Foundry's Nuke☆19Sep 21, 2016Updated 9 years ago
- qt wrapper for ociobakelut☆13Nov 29, 2022Updated 3 years ago
- Easy multithreaded rendering for Nuke.☆37Mar 5, 2018Updated 8 years ago
- Helps to benchmark code for Autodesk Maya.☆14May 9, 2017Updated 8 years ago
- Smart node connection system for Nuke.☆56Mar 23, 2026Updated 3 weeks ago
- Useful, everyday gizmos for Nuke (some ported from afx-nuke-plugins)☆21Mar 24, 2017Updated 9 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Jun 20, 2017Updated 8 years ago
- A wrapper around shotgun_api3 to allow retrieval of query fields/calculated fields☆22Jan 21, 2025Updated last year
- Reading fcpxml files using Python☆18Feb 4, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Dockerfile that packs The Foundry's Nuke into a docker Container.☆18May 17, 2015Updated 10 years ago
- A Python library for reading, modifying and writing Quicktime files☆15Jan 28, 2013Updated 13 years ago
- [OBSOLETE] Academy / ASC Common LUT Format (CLF) Sample Implementations☆45Feb 20, 2026Updated last month
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Oct 5, 2013Updated 12 years ago
- an "eXtra Small" Python implementation of MaterialX☆47Sep 17, 2020Updated 5 years ago
- Adobe Premiere Pro CC engine for Shotgun☆25Feb 25, 2020Updated 6 years ago
- Standardized specification for 3D look up table (LUT) file formats.☆23Apr 7, 2014Updated 12 years ago