SimonDarksideJ / MonoGameSamplesLinks
Repository for content from the XNAGameStudioArchive that has been migrated/upgraded to MonoGame
☆16Updated 5 months ago
Alternatives and similar repositories for MonoGameSamples
Users that are interested in MonoGameSamples are comparing it to the libraries listed below
Sorting:
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Updated 2 months ago
- Easy-to-use 2D primitives☆58Updated 5 years ago
- XNA re-imagined.☆94Updated last year
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆305Updated 5 months ago
- Some quick examples to show how to use HLSL shaders in MonoGame☆43Updated last year
- All official MonoGame logos and branding.☆26Updated 3 years ago
- FNA3D - 3D Graphics Library for FNA☆332Updated last week
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Updated last year
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆66Updated 8 months ago
- OpenAL# - C# Wrapper for OpenAL Soft☆51Updated 4 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- An ImGui.NET wrapper for Monogame☆63Updated 2 years ago
- A simple template for FNA game projects.☆71Updated 6 years ago
- ☆179Updated 3 weeks ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆71Updated 2 years ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆208Updated 2 months ago
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆12Updated 4 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 10 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆160Updated last year
- Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A …☆15Updated 13 years ago
- Original Source code release for MechCommander 2 from Microsoft☆40Updated 2 years ago
- Public Extensions for the MonoGame Content Pipeline☆16Updated last year
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆15Updated 3 years ago
- Quake 2, fully playable, ported to C#☆30Updated 2 years ago
- Cross-platform C# FMOD wrapper.☆133Updated last year
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆56Updated 3 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆32Updated 4 years ago
- Foxes made Monogame easy.☆442Updated 5 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆128Updated last year
- Shape rendering library for MonoGame.☆82Updated last week