magnificus / EvolutionTreeLinks
☆12Updated 9 years ago
Alternatives and similar repositories for EvolutionTree
Users that are interested in EvolutionTree are comparing it to the libraries listed below
Sorting:
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, …☆60Updated 2 years ago
- A UE4 Plugin of Neural Network Style Transfer for Post Processing☆17Updated 2 years ago
- RealSense Plugin for UE4☆13Updated 9 years ago
- Unreal Engine snow simulation for large terrains using Compute Shaders for GPU paralellization.☆71Updated 8 years ago
- An Unreal Engine 4 plugin for creating semi-procedural character animations.☆59Updated 8 years ago
- UE4 ZeroMQ Plugin☆16Updated 8 years ago
- Simple plugin for modifying local player projection in UE4☆35Updated 6 years ago
- A UE4 plugin that allows you to import and play a movie as a texture☆65Updated 11 years ago
- Proof of concept Compute Shader without using data packing in textures for input/output☆49Updated 5 years ago
- This is my attempt to convert libnoise to the unreal engine for use in random maps and textures☆11Updated 6 years ago
- This script is able to project a texture in Unreal Engine 4. It also supports shadow mapping, so objects that are covered by other object…☆53Updated 6 years ago
- Python script that generates vector fields in .fga format, which can be imported directly into Unreal Engine 4☆68Updated 8 years ago
- DEPRECATED - check out https://github.com/tommybazar/TBRaymarchProject for a much improved version!☆51Updated 4 years ago
- generate procedural environments using existing assets on unreal☆25Updated 6 years ago
- A sketch-based terrain generation framework on GPU using patch-based texture synthesis.☆16Updated 12 years ago
- ☆23Updated 6 years ago
- Collection of Papers on Data Driven Procedural Generation☆40Updated 6 years ago
- Creates meshes procedurally in real-time from any audio playing on Windows using Unreal Engine 4. See example videos.☆36Updated 6 years ago
- Sketch to Heightmap Authoring Tool based on Deep Learning with pix2pix☆18Updated 4 years ago
- Tensorflow Plugin for Unreal Engine using C API for inference focus.☆43Updated 9 months ago
- Sample to convert rendering result to texture using FrameGrabber function☆46Updated 2 years ago
- Procedural Hierarchical Instanced Static Mesh (PHISM) Tools for Unreal Engine 4☆30Updated 5 years ago
- This is a simple AActor position based quadtree developed for Unreal Engine☆12Updated 7 years ago
- This template is based on the Unreal (R) Engine 4 First Person C++ 4.9 template and enhances it with the support for the Perception Neuro…☆54Updated 8 years ago
- ☆43Updated 7 years ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆33Updated 9 years ago
- ☆47Updated 3 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆37Updated 4 years ago
- Simple Unreal Engine project showcasing how to link custom HLSL shaders into unreal engine.☆53Updated 4 years ago
- Generate 16-bit PNG heightmaps from USGS raster data.☆42Updated 6 years ago