OpenGL examples
☆23Apr 13, 2017Updated 8 years ago
Alternatives and similar repositories for glExamples
Users that are interested in glExamples are comparing it to the libraries listed below
Sorting:
- compact lzma decoder☆16Sep 23, 2019Updated 6 years ago
- Shadow Warrior Redux Classic sources☆17Jun 14, 2014Updated 11 years ago
- Fast O(1) offset allocator with minimal fragmentation. Single C-Header library version.☆36Dec 24, 2025Updated 2 months ago
- Duke Nukem 3D Megaton Edition☆38Jul 25, 2016Updated 9 years ago
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- The icculus.org port of Duke Nukem 3D.☆16Jul 12, 2021Updated 4 years ago
- collection of tiny OpenGL demos☆63Jun 1, 2013Updated 12 years ago
- 2D quake-inspired game☆28Dec 15, 2023Updated 2 years ago
- PPM compressor with a 128 bytes short decompressor☆10Apr 13, 2022Updated 3 years ago
- http://apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code☆16Jul 8, 2013Updated 12 years ago
- gameboy emulator but it do a faster☆10Jun 8, 2023Updated 2 years ago
- Low-level RSP processor plugin for the Mupen64Plus v2.0 project. This is based on Ziggy's Z64 plugin.☆19Feb 20, 2026Updated last month
- A SoundFont MIDI synthesizer written in pure Odinlang☆11Aug 13, 2023Updated 2 years ago
- Project template for Game Boy / GBC games written using GBDK.☆26Nov 20, 2024Updated last year
- Quickstart project for creating MMC1 roms for the NES. Mainly for my own use, but have at if you want it.☆12Jan 26, 2024Updated 2 years ago
- Blood port for Amiga☆13Mar 11, 2023Updated 3 years ago
- NASM/GoLink OpenGL 1k Framework☆13Dec 25, 2017Updated 8 years ago
- Vulkan samples☆19Oct 10, 2017Updated 8 years ago
- libcinder.org☆40Jan 22, 2017Updated 9 years ago
- Neuraldino is a neural AI that learns to play Google's offline T-rex game from any player on the world.☆14Jun 12, 2017Updated 8 years ago
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆11Jun 2, 2024Updated last year
- An asset-free C and C++ decompilation of the NES games "Super Mario Bros" and "Super Mario Bros: The Lost Levels"☆24Nov 29, 2023Updated 2 years ago
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆15Apr 6, 2021Updated 4 years ago
- Experimenting with a new version of my Pixie game dev library☆76Nov 1, 2023Updated 2 years ago
- ☆12Jul 29, 2019Updated 6 years ago
- A single file, freestanding FLAC encoding library in C89☆16May 26, 2024Updated last year
- Hot reload DLL on windows☆11Oct 7, 2018Updated 7 years ago
- ☆10Nov 26, 2024Updated last year
- Fork of the AOSP 'platform_external_sonivox' to use out of Android☆19Dec 30, 2025Updated 2 months ago
- A Windows user-mode software MIDI synthesizer driver which is capable of using any 32 or 64 bit VST Instrument☆12Mar 22, 2022Updated 3 years ago
- ☆36Mar 23, 2022Updated 3 years ago
- A tiny, header only, easy to use, cross-platform, minimal overhead audio wrapper, tailored for the demo scene.☆21May 27, 2024Updated last year
- Limit-raising medium-resolution Doom source port based on Chocolate Doom☆10Apr 2, 2017Updated 8 years ago
- Low-level RDP plugin for the Mupen64Plus v2.0 project. This is based on Ziggy's Z64 plugin.☆23Feb 20, 2026Updated last month
- Mini Shadertoy WIP☆17Jan 29, 2019Updated 7 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- Portfolio work using C++ and OpenGL☆14Jul 14, 2018Updated 7 years ago
- Atmospheric scattering written in C++ using OpenGL☆15Aug 27, 2021Updated 4 years ago
- PBR deferred renderer and various other CG techniques written in C99.☆36Mar 1, 2021Updated 5 years ago