lzhnb / CuMCubes
CUDA implementation of Marching Cubes for Python (Depends on torch)
☆75Updated 2 months ago
Alternatives and similar repositories for CuMCubes:
Users that are interested in CuMCubes are comparing it to the libraries listed below
- My Modification to vanilla 3D Gaussians☆125Updated last year
- Improved 3DGS rasterizer.☆113Updated 2 months ago
- RaNeuS☆76Updated 9 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆141Updated 7 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆153Updated this week
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆97Updated 2 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆154Updated last year
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- ☆79Updated 11 months ago
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆153Updated last year
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆121Updated 7 months ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆115Updated 4 months ago
- This is the official codes for "Level-S2fM: Structure from Motion on Neural Level Set of Implicit Surfaces" accepted as CVPR2023.☆126Updated last year
- GP-NeRF: Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Features☆97Updated 2 years ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆134Updated 4 months ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆79Updated last year
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆69Updated last year
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆81Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆46Updated last year
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆27Updated last year
- A particle-based encoding for Neural Radiance Fields☆94Updated 2 years ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆152Updated 2 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆151Updated 6 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆170Updated last month
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆67Updated 8 months ago
- Official code for the paper: Strivec (ICCV2023)☆147Updated last year
- 3D Gaussian Ray Tracer☆85Updated 5 months ago
- [3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color☆143Updated last year