rakhimovv / npbgppLinks
NPBG++: Accelerating Neural Point-Based Graphics
☆86Updated 2 years ago
Alternatives and similar repositories for npbgpp
Users that are interested in npbgpp are comparing it to the libraries listed below
Sorting:
- NeuS adapted to use multires hash encoding☆60Updated 3 years ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated 2 years ago
- Official code for View Synthesis with Sculpted Neural Points☆82Updated 2 years ago
- DIVeR: Deterministic Integration for Volume Rendering☆75Updated 3 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated 2 years ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆93Updated 2 years ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆160Updated 2 years ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆88Updated 2 years ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆150Updated 3 years ago
- ☆74Updated 2 years ago
- Coordinates are not lonely - Codebook Prior Helps Implicit Neural 3D Representations☆52Updated 2 years ago
- FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstruction☆54Updated 3 years ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Updated 2 years ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated 2 years ago
- ☆69Updated 3 years ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆90Updated last year
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated 2 years ago
- ☆67Updated 3 years ago
- [ICCV2023] IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis☆186Updated 2 years ago
- repository of "Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes" ECCV2022☆115Updated last year
- Learning Signed Distance Field for Multi-view Surface Reconstruction☆141Updated last year
- Official PyTorch Implementation of the CVPR23 Paper "DINER: Depth-aware Image-based NEural Radiance fields"☆81Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆79Updated 2 years ago
- Pytorch implementation of paper: "NeurMiPs: Neural Mixture of Planar Experts for View Synthesis"☆113Updated 3 years ago
- [ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"☆114Updated last year
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆59Updated 2 years ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- A Temporal Voyage: Code for "Neural Scene Chronology" [CVPR 2023]☆116Updated last year
- [CVPR 2023 Highlight] Frequency-Modulated Point Cloud Rendering with Easy Editing.☆53Updated 2 years ago
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆69Updated last year