loicmagne / tinynerf
Fast and tiny NeRF implementation
☆37Updated last year
Alternatives and similar repositories for tinynerf:
Users that are interested in tinynerf are comparing it to the libraries listed below
- [ECCV 2022 Oral] GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction & Pose Estimation☆110Updated last year
- ☆11Updated 3 years ago
- NeRF Revisited: Fixing Quadrature Instability in Volume Rendering, Neurips 2023☆75Updated last year
- Official implementation of VaxNeRF (Voxel-Accelearated NeRF).☆149Updated 2 years ago
- K-Planes model integration for nerfstudio☆57Updated last year
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated last year
- Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)☆38Updated 2 years ago
- ☆41Updated last year
- CODD ("Temporally Consistent Online Depth Estimation in Dynamic Scenes"), WACV 2023.☆64Updated 2 years ago
- [Code ongoing] Progressively-connected light field network for efficient view synthesis☆61Updated 2 years ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆64Updated last year
- Implementation of Differentiable Sign-Distance Function Rendering - in Pytorch☆68Updated 2 years ago
- official repo for the paper "SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images"☆68Updated 7 months ago
- ☆17Updated 4 years ago
- Code for the paper "Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior" https://arxiv.org…☆44Updated last year
- ☆138Updated 2 years ago
- [CVPR 2023] Virtual Occlusions Through Implicit Depth☆81Updated 10 months ago
- Python tool to convert a depth map into a triangle mesh☆36Updated last month
- ☆80Updated 3 years ago
- Jittor implementation of Recursive-NeRF: An Efficient and Dynamically Growing NeRF☆35Updated 11 months ago
- Instant neural graphics primitives: lightning fast NeRF and more☆40Updated last year
- [ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"☆111Updated last year
- ☆26Updated 9 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated last year
- An implementation using NVIDIA Kaolin Wisp and Stable Diffusion that applies the Score Distillation Sampling to the task of Few-shot / si…☆36Updated 2 years ago
- GenDR: A Generalized Differentiable Renderer☆83Updated 2 years ago
- Official repository for CVPR 2021 paper "Differentiable Diffusion for Dense Depth Estimation from Multi-view Images"☆67Updated 6 months ago
- ☆22Updated 2 years ago
- ☆48Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆188Updated last year