naruya / Vax-MipNeRF
☆11Updated 3 years ago
Alternatives and similar repositories for Vax-MipNeRF:
Users that are interested in Vax-MipNeRF are comparing it to the libraries listed below
- Code release for Unbiased 4D☆43Updated last year
- [Code ongoing] Progressively-connected light field network for efficient view synthesis☆59Updated 2 years ago
- ☆39Updated last year
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆54Updated 10 months ago
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- [ECCV2022]"Unified Implicit Neural Stylization" which proposes a unified stylization framework for SIREN, SDF and NeRF☆109Updated 2 years ago
- Instant neural graphics primitives: lightning fast NeRF and more☆40Updated last year
- Jittor implementation of Recursive-NeRF: An Efficient and Dynamically Growing NeRF☆35Updated 10 months ago
- This is the official repo for ABLE-NeRF, an attention based/ transformer novel view synthesis work.☆48Updated last year
- Huggingface implementation of MVDream for easy import☆16Updated last year
- Source code for eikonalfield (SIGGRAPH 2022)☆80Updated 2 years ago
- Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)☆38Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated last year
- [3DV-2022] The official repo for the paper "Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces".☆78Updated last year
- K-Planes model integration for nerfstudio☆57Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- official repo for the paper "SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images"☆68Updated 6 months ago
- DGS official Repository - Generalizable Single View 3D Implicit Surface Reconstruction for Indoor Scenes☆19Updated 2 years ago
- An implementation using NVIDIA Kaolin Wisp and Stable Diffusion that applies the Score Distillation Sampling to the task of Few-shot / si…☆36Updated 2 years ago
- Code for the paper "Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior" https://arxiv.org…☆44Updated last year
- [ICLR'24] This repository is the implementation of "TUVF: Learning Generalizable Texture UV Radiance Fields"☆61Updated 11 months ago
- Implementation of "Outdoor inverse rendering from a single image using multiview self-supervision"☆54Updated last year
- Neural Reflectance Field from Shading and Shadow under a Fixed Viewpoint☆16Updated 2 years ago
- SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction☆31Updated 7 months ago
- ☆50Updated 2 years ago
- [ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"☆111Updated 11 months ago
- Official repository of "TexTile: A Differentiable Metric for Texture Tileability" [CVPR 2024]☆43Updated 10 months ago
- ☆19Updated 2 years ago
- 😮The official implementation of "CoNeRF: Controllable Neural Radiance Fields" 😮☆81Updated 2 months ago
- Official code for View Synthesis with Sculpted Neural Points☆83Updated last year