Learn how you can implement Enemy AI with a Finite State Machine
☆14Aug 18, 2023Updated 2 years ago
Alternatives and similar repositories for ai-series-part-47
Users that are interested in ai-series-part-47 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Short Animator.StringToHash implementation☆10Nov 18, 2019Updated 6 years ago
- Checklight Engine☆12Feb 3, 2026Updated 5 months ago
- Unreal Engine 4 C++ tutorial site made with GatsbyJS☆21Feb 14, 2026Updated 5 months ago
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- Simulation of how buildings behave during an earthquake☆23Sep 5, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- Scripts, and Maya Tools☆26Jul 5, 2015Updated 11 years ago
- ☆13Feb 19, 2025Updated last year
- Nuclear Science is a Minecraft Mod focused around nuclear physics that introduces many new machines/blocks and items into the game.☆19Updated this week
- Control of the robot using EGM (Externally Guided Motion) via the Unity3D development platform.☆15Dec 2, 2023Updated 2 years ago
- Ruken is a data-oriented Vulkan based game engine☆14Jul 21, 2026Updated last week
- Example of how to create custom recipe systems using Minecraft's built in recipe system.☆10Jul 3, 2019Updated 7 years ago
- A simulator for a 6-legged crab robot☆14Jun 19, 2015Updated 11 years ago
- A complete game engine and toolkit.☆10Updated this week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- This Repo includes code for neural networks in C++, Go, TypeScript, Python, Rust, and Zig. As well as enhanced versions of the code in wa…☆10Jan 6, 2025Updated last year
- ☆13Mar 21, 2024Updated 2 years ago
- Sensing Depth from 2D Images and Inpainting Background behind the Foreground objects to create 3D Photos with Parallax Animation.☆28Feb 15, 2022Updated 4 years ago
- ☠ A 2D game engine based around skeletal structures, with an in-game editor and animation support (pre-alpha)☆19Sep 12, 2024Updated last year
- Slash commands (and message components) for JDA☆15Jun 22, 2021Updated 5 years ago
- Cross platform game engine using Vulkan API☆11Jun 10, 2026Updated last month
- Graph Generation Grammar☆13Apr 10, 2023Updated 3 years ago
- Adds fully customizable FE powered jetpacks!☆14Updated this week
- ☆14May 26, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple pipeline representation for .NET. It represents a sequence of steps that are processed consistently. This approach enables break…☆16Jan 18, 2025Updated last year
- 本项目是一个只有4份Python代码的开源小工程,用来学习基于TCP的套接字通信包,可以自定义通信协议,处理分包和粘包。内置一个服务端和客户端程序,也有对应的博客讲解代码。整个工程基本基于良好的面向对象思想,代码注释清晰简洁。☆15Apr 2, 2021Updated 5 years ago
- Template to build 2D Platformer Games quickly in Unity3D☆11Dec 26, 2019Updated 6 years ago
- Simple C Firewall☆10Jul 1, 2015Updated 11 years ago
- ☆20Mar 9, 2023Updated 3 years ago
- Physics-based simulation framework for soft robotics and deformable bodies, with FEM dynamics, contact handling, and Python/C++ interface…☆15Jun 29, 2026Updated last month
- Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).☆10May 18, 2025Updated last year
- cave generation using worley noise☆19Dec 28, 2021Updated 4 years ago
- PowerballAi is a lottery prediction artificial intelligence that uses machine learning to predict the winning numbers of a powerball.☆13Nov 24, 2025Updated 8 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆42Nov 18, 2022Updated 3 years ago
- Toy vulkan renderer made for learning purposes☆18Jun 28, 2026Updated last month
- A Vulkan renderer under development☆13Jun 24, 2026Updated last month
- ☆15Jul 16, 2024Updated 2 years ago
- Another game engine.☆12Jan 13, 2026Updated 6 months ago
- C++/Vulkan Game Engine☆13Jul 24, 2025Updated last year
- GameLiftAgent is a Java application that is used to launch game server processes on Amazon GameLift fleets.☆17Dec 30, 2024Updated last year