EezehDev / AI-Formations
Research project on coordinated movement of AI made with Unity.
☆43Updated 4 years ago
Alternatives and similar repositories for AI-Formations:
Users that are interested in AI-Formations are comparing it to the libraries listed below
- Environment Query System (EQS) for Unity☆46Updated last year
- Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work☆30Updated 2 years ago
- ☆95Updated last year
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆51Updated 3 years ago
- Octrees in Unity☆58Updated 6 months ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆81Updated 4 years ago
- A repository of all the code to follow he DOTS training series by WAYN Games☆66Updated last year
- 3d Tilemap Editor for Unity☆47Updated last month
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆35Updated 4 years ago
- Scripts for creating Flowfields in Unity☆80Updated 3 years ago
- Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU☆51Updated 4 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- ECS Burst Job System 2D Pathfinding☆125Updated 5 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆60Updated last year
- Few class to visualize shapes in space, geometry queries, vectors☆67Updated 5 years ago
- ☆66Updated last month
- A framework for open world style scene streaming in Unity☆57Updated 5 years ago
- Unity DOTS Behavior-Tree implementation☆91Updated 3 years ago
- Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment a…☆67Updated last month
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 6 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Scene inspector for Unity.☆28Updated 2 years ago
- Concept about UtilityAI in ECS☆53Updated 4 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆82Updated 3 years ago
- An extensible stat system with modifiers for the Unity game engine☆69Updated 2 weeks ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆94Updated 6 months ago
- A FishNet client side predication port of Randomation Vehicle Physics car controller☆62Updated 2 years ago