Unity Advanced Player Controller
☆111Aug 18, 2024Updated last year
Alternatives and similar repositories for Advanced-Player-Controller
Users that are interested in Advanced-Player-Controller are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity Goal Oriented Action Planning☆150Aug 14, 2024Updated last year
- Unity Behaviour Trees and Blackboard☆89Feb 17, 2026Updated 3 months ago
- Improved Unity C# Timers that run as a Player Loop System☆226Nov 24, 2025Updated 6 months ago
- Broker Chain Implementation of Stats and Modifiers☆60Apr 25, 2024Updated 2 years ago
- Utility AI System for Unity☆94Nov 26, 2025Updated 6 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆139Nov 6, 2023Updated 2 years ago
- ☆124Mar 14, 2025Updated last year
- Unity Audio Source Pooling☆103Dec 2, 2025Updated 6 months ago
- ☆153Oct 18, 2024Updated last year
- ☆82Oct 13, 2024Updated last year
- Extension Methods and Utils for Unity Game Dev☆788Dec 26, 2025Updated 5 months ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆92Feb 20, 2025Updated last year
- ☆255Mar 14, 2025Updated last year
- ☆143Jul 5, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Unity Inventory System with UI Toolkit☆272Jun 27, 2024Updated last year
- ☆96Nov 3, 2024Updated last year
- ☆68Dec 24, 2023Updated 2 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆28Jan 1, 2026Updated 5 months ago
- Unity Best Practices for C#; Design principles, design patterns, coding challenges, and more!☆54Oct 22, 2024Updated last year
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆16Jun 14, 2024Updated last year
- UI blurry background shader for Unity.☆67Oct 25, 2019Updated 6 years ago
- Octrees in Unity☆83Sep 29, 2024Updated last year
- A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI☆280Mar 14, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆74Jun 10, 2025Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆85Feb 21, 2024Updated 2 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Apr 16, 2026Updated last month
- Projectile trajectory 3D implementation in unity☆22Jan 29, 2021Updated 5 years ago
- A Gaussian blur post processing effect for Unity 2021 URP.☆61Mar 5, 2024Updated 2 years ago
- Lightweight Runtime UI Toolkit based console and log viewer for Unity☆14Aug 21, 2023Updated 2 years ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆567Oct 15, 2024Updated last year
- Drops Objects In Edit Mode☆39Nov 23, 2024Updated last year
- Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.☆16Jun 30, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Core ScriptableObject architecture for building Unity games (Android & iOS)☆178Jun 3, 2026Updated last week
- Procedural Water surface and underwater caustics for Unity URP☆312Mar 3, 2023Updated 3 years ago
- Minecraft like game made in Unity☆445Oct 11, 2023Updated 2 years ago
- Utility AI for Unity is a good solution for choosing an action based on different utility considerations. Usually, it's used for AI.☆21Oct 16, 2025Updated 7 months ago
- Library for styling game objects in Unity. . Built over UniMob and View-Binding.☆11Jun 30, 2023Updated 2 years ago
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆816Apr 12, 2026Updated 2 months ago
- Unity Animation Post Processor☆38Aug 10, 2023Updated 2 years ago