licentia88 / MagicOnionGenericTemplateLinks
☆18Updated 2 months ago
Alternatives and similar repositories for MagicOnionGenericTemplate
Users that are interested in MagicOnionGenericTemplate are comparing it to the libraries listed below
Sorting:
- ☆56Updated 3 weeks ago
- Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.☆103Updated last month
- A performant C# key-value store that keeps keys in-memory and stores values on disk, leveraging Grobuf's speedy serialization power.☆45Updated 7 months ago
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆42Updated last week
- SpanExtensions.Net aims to make ReadOnlySpan<T> and Span<T> more accessible and overall better integrated into the .Net Ecosystem, by pro…☆27Updated 3 months ago
- .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.☆50Updated 3 weeks ago
- Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.☆151Updated last month
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆61Updated last year
- ☆18Updated 2 years ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.☆137Updated 4 months ago
- C# .NET (dotnet) Binary Serializer. Serialization up to 18x faster than Protobuf and MessagePack☆77Updated 5 months ago
- Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.☆70Updated last month
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆22Updated last week
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆20Updated 9 months ago
- Subscribe C# events with IDisposables!☆32Updated 4 months ago
- This is a library for .NET that allows you to invoke an external process, and expose its output as an async stream in C# 8.0.☆24Updated 11 months ago
- ☆14Updated 4 years ago
- A library for building server application using loop-action programming model on .NET.☆257Updated last month
- SlnMerge merges the solution files when generating solution file by Unity Editor.☆122Updated last month
- Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.☆54Updated last month
- Fast CSV Serializer for .NET and Unity☆135Updated 2 months ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated 2 years ago
- Parse any type from string in efficient way☆35Updated last month
- Optimized allocation free implementation of IList using ArrayPool.☆54Updated 11 months ago
- Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.☆186Updated last month
- Faster.Map is a high-performance, memory-efficient HashMap. Designed for extreme speed and scalability, it includes specialized implement…☆115Updated 3 months ago
- High performance pure C# native collections.☆45Updated last week
- ☆22Updated last week
- Embedding the Unity game engine into .NET MAUI.☆127Updated 7 months ago