leon / docker-gltf-to-udszLinks
Docker container for converting gltf files into apple usdz quicklook files
☆51Updated 3 years ago
Alternatives and similar repositories for docker-gltf-to-udsz
Users that are interested in docker-gltf-to-udsz are comparing it to the libraries listed below
Sorting:
- Docker image for performing various file conversion tasks.☆33Updated 2 years ago
- command-line utility for converting glTF 2.0 models to USD☆266Updated last year
- Research and proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).☆190Updated 6 years ago
- Apple's usdzconvert and other USD-related tools☆49Updated 2 years ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated last week
- Docker container with a compiled version Pixar USD toolchain and Apple USDZ Schemas.☆17Updated last year
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 3 months ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆106Updated 11 months ago
- Convert .gltf to .usdz with docker.☆49Updated 4 years ago
- A basic USDZ file (Pixar Universal Scene Description) loader for ThreeJS☆162Updated 10 months ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆80Updated 10 months ago
- ☆560Updated 2 years ago
- ☆31Updated 2 years ago
- Web interface to convert 3d content to usdz format☆35Updated 2 years ago
- Mixed Reality Capture module for WebXR and Three.js☆69Updated 2 years ago
- Khronos glTF Viewer for iOS☆66Updated last year
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated last month
- ☆51Updated 9 months ago
- A free, fast, cross-platform volumetric codec for everyone.☆114Updated last year
- WebXR AR occlusion, lighting, interaction and physics with three.js☆124Updated last year
- Use Apples usdzconvert on Windows/Unix platform☆47Updated 5 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated last week
- Virtual object environmental occlusion using ARKit & SceneKit☆19Updated 3 years ago
- a-frame hand tracking extras☆53Updated last year
- glTF to USD converter with MaterialX support☆124Updated 2 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- List of software, tools, and libraries to develop immersive applications and games in AR/VR☆71Updated last year
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆52Updated 2 years ago
- ☆21Updated 4 years ago
- An A-Frame component for rendering 3D text using troika-three-text☆75Updated this week