immersive-web / geo-alignment
For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre
☆37Updated 2 years ago
Alternatives and similar repositories for geo-alignment:
Users that are interested in geo-alignment are comparing it to the libraries listed below
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated last year
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆39Updated 2 years ago
- A repo for discussing and capturing information about cross-API aspects of augmented reality☆12Updated 4 years ago
- ☆49Updated last year
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆70Updated 2 years ago
- A repo for managing the adminstrative tasks of the Immersive Web Group.☆26Updated this week
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆70Updated 5 months ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆53Updated 2 years ago
- Adds physics to WebXR☆22Updated 2 years ago
- Repository for the WebXR Gamepads Module☆30Updated 7 months ago
- Initial proposals for future Immersive Web work (see README)☆95Updated 4 years ago
- INACTIVE - A library that combines the Web geolocation API with WebXR to support geospatial AR☆36Updated 2 years ago
- Cross specification concerns and suggestions for privacy and security for the immersive web (Feature lead: Mounir Lamouri)☆16Updated 4 years ago
- a friendly, powerful WebXR prototyping engine☆27Updated last year
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆91Updated 9 months ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- Aframe component loading models from poly.google.com (inofficial)☆68Updated 4 years ago
- WPT testing API for WebXR☆14Updated 3 months ago
- ☆80Updated 8 months ago
- ☆24Updated 6 years ago
- XR (VR+AR) web object packaging core API☆24Updated 4 years ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆106Updated 8 months ago
- INACTIVE - Mixed Reality Editor☆27Updated 7 months ago
- Camera transform controls component for A-Frame☆52Updated 4 years ago
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆31Updated 4 years ago
- Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explain…☆53Updated 5 months ago
- Repository for the WebXR Augmented Reality Module☆113Updated 2 years ago
- Framework Agnostic Hand tracking for WebXR☆97Updated 2 months ago
- A web framework for building multi-user virtual reality experiences.☆24Updated 2 years ago