lejean / Unity-AssetDependencyGraph
An Asset Dependency Graph for Unity
☆26Updated 4 years ago
Alternatives and similar repositories for Unity-AssetDependencyGraph:
Users that are interested in Unity-AssetDependencyGraph are comparing it to the libraries listed below
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Collection of Unity editor helpers to boost productivity.☆68Updated 3 years ago
- Unity custom handles examples☆105Updated 4 years ago
- Allows Unity to start a drag and drop operation from an object field☆61Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- Extended version of the Unity Terrain Stamp Tool☆54Updated 2 years ago
- Visual graphs tool for unity editor☆95Updated 2 years ago
- A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to h…☆65Updated 5 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- An interactive runtime console for unity available as package☆77Updated 3 years ago
- Utilities and samples that don't warrant their own repo☆51Updated 5 years ago
- ☆89Updated 5 years ago
- Spline editor extension for Unity.☆108Updated 3 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 9 months ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 6 months ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated 5 months ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Game Development Extensions☆75Updated last year
- A collection of common and useful Unity C# scripts to help you create projects quicker☆74Updated last year
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- A Graph Framework for Unity☆43Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago