supyrb / signals
❇ A typesafe, lightweight messaging system for Unity with UPM Support.
☆87Updated last month
Alternatives and similar repositories for signals:
Users that are interested in signals are comparing it to the libraries listed below
- A better replacement for UnityEvents☆133Updated last year
- UnityEvents drawer with collapsing, reordering and compact UX☆83Updated 3 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆163Updated last year
- Serializes and renders ⚠ missing component info in Unity☆140Updated last year
- ☆125Updated last year
- A clutterless custom Transform editor for Unity☆140Updated last year
- Code-driven component injection toolkit for Unity.☆86Updated last year
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆148Updated 3 months ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆131Updated 2 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 8 months ago
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆94Updated last year
- Development console for Unity game engine☆108Updated last year
- Editor for SubAsset in unity project.☆124Updated 4 months ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆73Updated 4 months ago
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated last year
- Auto attach components in inspector☆133Updated 3 years ago
- Generic UnityEngine.Objects☆172Updated 2 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆96Updated 4 years ago
- Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.☆89Updated this week
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆62Updated 5 years ago
- (Unity) Editor tool for SerializeReference☆117Updated this week
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆154Updated 2 months ago
- Unity SerializeReference Editor☆71Updated 3 weeks ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆54Updated last year
- ☆82Updated 4 months ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆212Updated 9 months ago
- Weighted random selector for Unity.☆96Updated 2 years ago
- The missing tool to help you optimize your game☆116Updated last year
- Custom primitive colliders for Unity.☆134Updated 6 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆137Updated 4 months ago