leapmotion / InteractionEngine101
"What does the Interaction Engine do?"
☆60Updated 7 years ago
Alternatives and similar repositories for InteractionEngine101:
Users that are interested in InteractionEngine101 are comparing it to the libraries listed below
- Package for authoring OSVR experiences with Unity.☆99Updated 5 years ago
- Example Multiuser Vive Unity Project☆59Updated 7 years ago
- Leap-enabled 3D VR Painting.☆30Updated 6 years ago
- ☆67Updated 7 years ago
- Enable WebVR exports via Unity 5! Included are a full sample project and an importable UnityPackage.☆56Updated 8 years ago
- ☆27Updated 7 years ago
- This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"☆39Updated 8 years ago
- ☆37Updated 7 years ago
- Poly Toolkit for Unity☆101Updated 5 years ago
- Bring your AnimVR creations into Unity☆34Updated 6 years ago
- Allows the user (outside of HMD) to view into the virtual world by turning the display into a window.☆83Updated 6 years ago
- Unity editor wizard that exports to glTF Format☆52Updated 8 years ago
- NDI™ send-only plugin for Unity macOS/iOS☆49Updated 4 years ago
- Simulating Weight in VR☆37Updated 7 years ago
- Some examples of use of Octane for Unity☆37Updated 7 years ago
- Room Scale Full Body Tracking for Mobile VR☆69Updated last year
- MLDB Unity Editor Bindings☆22Updated 6 years ago
- ☆36Updated 8 years ago
- Example repo showing online functionality leveraging Normcore☆54Updated 4 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 6 years ago
- Domemaster package for Unity☆51Updated 8 years ago
- Examples of using Microsoft's Cognitive Services in Unity for HoloLens☆42Updated 8 years ago
- ☆14Updated 8 years ago
- VJKit for fuZe☆90Updated 7 years ago
- Leap Motion experimental application: Particles!☆16Updated 6 years ago
- UnityでWebVRに対応したWebGLビルドを行うテンプレートおよびアセット☆126Updated 7 years ago
- ☆39Updated 7 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆145Updated 5 years ago
- Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.☆17Updated 8 years ago
- ☆34Updated 5 years ago