kchapelier / PRWMLinks
Packed Raw WebGL Model (PRWM) specifications and implementations.
☆39Updated 3 years ago
Alternatives and similar repositories for PRWM
Users that are interested in PRWM are comparing it to the libraries listed below
Sorting:
- A Javascript 3D game engine.☆97Updated 6 years ago
- WebGL stats☆28Updated 2 years ago
- some tiny webgl scripts that might come in handy☆59Updated 2 years ago
- ☆43Updated 7 years ago
- physically based rendering materials for nanogl☆33Updated 6 months ago
- Advanced shader for three.js☆114Updated 7 years ago
- Extra materials for three.js☆31Updated 9 years ago
- ☆75Updated 8 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆172Updated 6 years ago
- Calculate SDF for image/bitmap/bw data☆54Updated 2 years ago
- Runtime library for ShaderFrog☆78Updated 4 years ago
- a 'shell' modifier for THREE.js☆50Updated 8 years ago
- WebGPU trial☆48Updated 5 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- A testing framework for WebGL 1 and 2 applications☆62Updated 2 years ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆35Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆52Updated last year
- WebGL framebuffer wrapper☆58Updated 8 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆168Updated last month
- gl-matrix's vec3, split into smaller pieces☆53Updated 2 months ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 8 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- 3D Geometry Primitives for WebGL☆43Updated 10 years ago
- evening jelly experiment in WebGL☆22Updated 5 years ago
- IBL map converter for PBR☆49Updated 3 years ago
- A camera dolly helper for threejs☆28Updated 7 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 5 months ago
- Extrudes a shape along a path☆28Updated last year
- Minimal WebGPU Library☆30Updated 3 years ago