Tree-shakes and optimizes ThreeJS apps
☆65Jan 15, 2018Updated 8 years ago
Alternatives and similar repositories for threejs-tree-shake
Users that are interested in threejs-tree-shake are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Base setup for shaders in three.js☆15May 10, 2018Updated 7 years ago
- WebGL stats☆28Dec 6, 2022Updated 3 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Aug 29, 2014Updated 11 years ago
- 〰A little WebGL experiment☆17Jan 7, 2023Updated 3 years ago
- Explore with me - Christmas Experiments 2017☆12Dec 19, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 4 years ago
- GPGPU Module for use with THREE.js☆11Dec 7, 2022Updated 3 years ago
- gl-matrix's vec3, split into smaller pieces☆53Aug 18, 2025Updated 7 months ago
- Regl base for webgl fluid simulations☆14May 12, 2018Updated 7 years ago
- A compat layer that enables tree shaking and human-readable imports☆17Dec 27, 2021Updated 4 years ago
- Builds a tube-based wireframe geometry in ThreeJS☆40Jan 4, 2023Updated 3 years ago
- Get vertex and face data from THREE.Geometry☆41Mar 24, 2022Updated 4 years ago
- Primitives function for ray marching in Open GL☆10Nov 23, 2016Updated 9 years ago
- Node-based Shader Library for Three.js☆93Jan 26, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Util for loading Shaders☆52Feb 24, 2018Updated 8 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Jul 6, 2024Updated last year
- Webpack ES6 config and dev/prod environment for experimenting with ThreeJS☆20Jan 1, 2023Updated 3 years ago
- distributing 3D vectors inside a mesh☆33Apr 3, 2017Updated 8 years ago
- A proposal for favicon support for a new data type. Feature lead: Rik Cabanier☆13Jan 15, 2021Updated 5 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20May 25, 2025Updated 10 months ago
- A bare-bones webgl library.☆39Jan 22, 2025Updated last year
- ☆75Oct 25, 2017Updated 8 years ago
- Parse CSS background properties to get a list of individual background objects.☆12Nov 17, 2015Updated 10 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- オレオレ three.js utils☆73Sep 17, 2024Updated last year
- Compute mesh normals using angle weights☆24Jul 8, 2021Updated 4 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.☆57Jan 4, 2020Updated 6 years ago
- project 3D point into 2D window space☆10May 14, 2015Updated 10 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆36May 30, 2022Updated 3 years ago
- Sass Collection of mixins & functions. Easily convert pixel to rem or em, create dynamic CSS custom property, add breakpoints, change tex…☆11Jun 20, 2023Updated 2 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Sep 15, 2025Updated 6 months ago
- Transpile GLSL to JS☆183Feb 28, 2026Updated 3 weeks ago
- a simple ThreeJS vignette background☆124Oct 24, 2016Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- a 'shell' modifier for THREE.js☆50Apr 9, 2017Updated 8 years ago
- Shadow mapping in WebGL using an off-screen frame buffer☆11Jul 27, 2017Updated 8 years ago
- Efficient webgl state management☆18Dec 5, 2023Updated 2 years ago
- Example of WebGPU☆12Apr 3, 2017Updated 8 years ago
- A native webgl wrapper for 2D shaders.☆35Sep 6, 2021Updated 4 years ago