Retro fantasy terminal for building DOS-era ASCII games, powered by WebAssembly
☆37Apr 13, 2023Updated 3 years ago
Alternatives and similar repositories for cavernos
Users that are interested in cavernos are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cooperative first-person roguelike dungeon crawler where spells are programs☆18Feb 17, 2024Updated 2 years ago
- Reflector: Laser Defense, a tactical base-builder game☆19Mar 4, 2023Updated 3 years ago
- A serverless server with wasmer and WebAssembly☆13Sep 23, 2020Updated 5 years ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆15Jan 2, 2026Updated 3 months ago
- A 7DRL Project, using Emscripten to create a simple roguelike system in C++ that runs in the browser.☆21Jan 13, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Rust programming -> random generated Dungeon with Bevy engine☆17Dec 26, 2020Updated 5 years ago
- Slow down, upon the teeth of Orange: Heavy is an opinionated, efficient, relatively lightweight, and tightly Lua-integrated game framewor…☆15May 11, 2022Updated 3 years ago
- Simple process management for WASM modules running in workers, based on WASI☆23Feb 7, 2026Updated 2 months ago
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆23Sep 24, 2025Updated 6 months ago
- A simple language that compiles to WASM☆21Apr 28, 2021Updated 4 years ago
- Old "viking" board game written in Rust and PIXI.js☆13Jan 18, 2025Updated last year
- ☆10Nov 26, 2020Updated 5 years ago
- ☆13Aug 27, 2024Updated last year
- A gui tool written in Dioxus to make it easy to release a workspace of crates to crates.io☆14Feb 22, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine☆24Aug 13, 2019Updated 6 years ago
- Pathfinding on grids using jump point search and connected components.☆28Jan 3, 2026Updated 3 months ago
- Javascript 6502 emulator☆36Oct 15, 2023Updated 2 years ago
- ☆12Mar 19, 2026Updated 3 weeks ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆38Aug 2, 2024Updated last year
- Turn any website into a minimal Orgmode buffer or .org file.☆17Dec 19, 2025Updated 3 months ago
- A showcase game for the crow rendering engine☆38Mar 17, 2020Updated 6 years ago
- Now WebAssembly has proper testing, unit-testing and debugging 🤗☆22Feb 24, 2021Updated 5 years ago
- "Adam Is Me" game for retro platforms (8bit Atari)☆15Sep 8, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Scripting System for Legion ECS.☆10Dec 17, 2020Updated 5 years ago
- Completion support for conventional commits☆13Sep 17, 2024Updated last year
- Space Trading Game made in Rust☆18Dec 9, 2023Updated 2 years ago
- A set of data and constructs to use in games.☆86Feb 8, 2025Updated last year
- Automatically generate gameboy music using machine learning☆19Feb 8, 2023Updated 3 years ago
- A library for conveniently displaying well-formatted, and good looking errors to users of CLI applications. Useful for bubbling up unreco…☆18May 15, 2020Updated 5 years ago
- 🍃 The Leaf SDK — Entity-Component Data on top of synchronized CRDTs☆16Jun 2, 2025Updated 10 months ago
- An exercise in learning wasm and rust and game development by cloning the game among us☆15Dec 30, 2020Updated 5 years ago
- A pushdown automaton low memory JSON bytes stream checker☆13Dec 24, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆19Nov 3, 2021Updated 4 years ago
- A fishy arcade racer, inspired by games like 1Xtreme, Road Rash, Wipeout and Mario Kart☆18Jul 10, 2024Updated last year
- A text-based real-time strategy game [WIP]☆17Mar 7, 2023Updated 3 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Dec 20, 2023Updated 2 years ago
- A simple pixel perfect 2D rendering engine☆119Jul 1, 2022Updated 3 years ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆17Apr 24, 2023Updated 2 years ago
- Run replace on a string and update it asynchronous☆18Oct 31, 2016Updated 9 years ago