rukai / canon_collision
The fan-made Undertale vs Homestuck Platform Fighter
☆26Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for canon_collision
- Brawl character file parser, based on brawlbox/brawllib, written in rust.☆20Updated 2 months ago
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated last year
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 11 months ago
- rib: a Rust collada importer for your 3D game projects☆17Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆41Updated 2 months ago
- A platform fighter sandbox featuring a character editor tightly integrated with gameplay.☆41Updated 3 years ago
- Terrible, terrible voxel thing, written in Rust.☆12Updated last year
- Backend Agnostic Renderer in Rust☆37Updated 4 years ago
- A showcase game for the crow rendering engine☆39Updated 4 years ago
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆16Updated 3 years ago
- Rust macros for statically including resources in release mode, but dynamically loading them in debug mode.☆22Updated 3 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- Rust library for building imgui GUIs using a derive macro☆93Updated 3 years ago
- Formerly "Ori-Engine" is an hobby project of mine. Target is an Rust/Vulkan engine for games and visualization software.☆20Updated 6 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- ☆9Updated 2 years ago
- ☆32Updated last year
- A parser for the aseprite sprite editor files☆31Updated 7 months ago
- Asset manger for good assets only☆31Updated last year
- imgui integration for Amethyst☆66Updated 4 years ago
- Safe, fully-featured bindings to the Tracy profiler☆22Updated 2 months ago
- Rust Mini Game Framework☆22Updated 5 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated this week
- The server for sm64js mmo☆21Updated 8 months ago
- Vulkan-lite GPU API☆90Updated 4 months ago
- A trig-less 2d line of sight algorithm in Rust☆23Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated last month