rukai / canon_collisionLinks
The fan-made Undertale vs Homestuck Platform Fighter
☆26Updated 6 months ago
Alternatives and similar repositories for canon_collision
Users that are interested in canon_collision are comparing it to the libraries listed below
Sorting:
- Brawl character file parser, based on brawlbox/brawllib, written in rust.☆23Updated last month
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated 2 years ago
- Terrible, terrible voxel thing, written in Rust.☆12Updated 2 years ago
- imgui integration for Amethyst☆69Updated 5 years ago
- A game development framework that provides basic tooling and a content authoring workflow☆58Updated 5 years ago
- A game engine for making beautiful games☆60Updated 4 years ago
- A showcase game for the crow rendering engine☆38Updated 5 years ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆63Updated last year
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- RFCs are documents that contain major plans and decisions for the engine☆32Updated 5 years ago
- A simple platformer game library in Rust☆19Updated 8 months ago
- rib: a Rust collada importer for your 3D game projects☆18Updated 4 years ago
- Voxel rendering plugin for the amethyst game engine☆15Updated 5 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Useful modules for the ggez Rust game framework.☆64Updated 2 years ago
- Minimalist game framework☆103Updated 4 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Procedural macros for working with Vulkan shaders☆43Updated 2 months ago
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 5 years ago
- An NES emulator in Rust☆32Updated 2 years ago
- A multiplayer game played on the command line and written in Rust.☆21Updated 5 years ago
- SDL2 Input handling for imgui-rs☆51Updated last year
- 2D Cave Exploration Game with Procedurally Generated Levels☆37Updated 4 years ago
- A framework for making games using Macroquad.☆25Updated 4 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- A Fallout 2 DAT archive extractor/creator.☆17Updated 6 years ago
- 7drl2020☆18Updated last year