jim-ec / wgpu-compute-shader
Minimal WGPU compute shader example
☆10Updated last year
Alternatives and similar repositories for wgpu-compute-shader
Users that are interested in wgpu-compute-shader are comparing it to the libraries listed below
Sorting:
- Value probing with egui based UI☆22Updated last week
- ☆25Updated 9 months ago
- ☆38Updated 2 years ago
- Local shell commands for the Bevy game engine☆17Updated 3 weeks ago
- Official Salva plugin for the Bevy game engine.☆13Updated 4 years ago
- Example repository for glowy orb tutorial video☆17Updated last week
- Fast polygon mesh library with different data structures and traits to abstract over those.☆80Updated 5 months ago
- Halfedge mesh library in Rust☆23Updated 2 months ago
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 6 months ago
- First truly cross-platform game template powered by BEVY!☆22Updated 3 weeks ago
- Exeprimental visual terminal for egui☆86Updated 2 years ago
- Library for managing persistent user settings in the Bevy engine.☆14Updated 5 months ago
- Mesh based bevy text implementation.☆31Updated 3 weeks ago
- ☆14Updated 6 months ago
- Simple server/client channel implemented over websockets with support for Bevy.☆26Updated 3 weeks ago
- Trivially run wasm applications and examples in the browser☆85Updated 11 months ago
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆27Updated 3 weeks ago
- digital pen note taking☆32Updated last year
- get the edges of objects in images☆13Updated last week
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆39Updated 3 months ago
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observers☆24Updated 3 weeks ago
- Bevy Async ECS☆27Updated 3 weeks ago
- ☆19Updated last week
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆19Updated 3 weeks ago
- Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.☆49Updated 9 months ago
- Provides an interface layer to convert between n-dimensional types in different Rust crates☆55Updated 8 months ago
- Shader graph for Bevy☆18Updated 4 months ago
- ☆32Updated 6 months ago
- Automated integration testing based on recorded play-testing sessions☆26Updated 11 months ago
- Cloth engine for Bevy☆96Updated 4 months ago