jeffboody / gearsvk
GearsVK: A Vulkan port of the classic 'gears' demo using VKK
☆14Updated 2 months ago
Alternatives and similar repositories for gearsvk:
Users that are interested in gearsvk are comparing it to the libraries listed below
- Library to Generate SPIR-V Binary☆36Updated last month
- Vulkan for VC6+ on top of V3D (DRM)☆22Updated 5 years ago
- ☆41Updated 2 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆54Updated 2 years ago
- Core OpenGL over Vulkan☆115Updated 9 months ago
- Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.☆67Updated 3 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆45Updated 6 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated last year
- A Metal implementation similar to the official Metal C++ API☆48Updated last year
- Asset pack for the Vulkan samples repository☆24Updated last year
- A tiny, just-for-fun software rasterizer written in C☆69Updated 6 years ago
- Blendish is a small collection of drawing functions for NanoVG in a single C header file, designed to replicate the look of the Blender 2…☆11Updated 8 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- Amir Said's C++ fast Huffman coding example (FastHF)☆26Updated 3 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆49Updated 4 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- C++ math library for graphics programs☆9Updated 3 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 7 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 9 years ago
- Simple Vulkan ray tracing☆36Updated 3 weeks ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- rex engine and game☆15Updated 3 years ago
- A small, flexible and extensible front-end for GLSL.☆21Updated 2 years ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)☆50Updated 7 months ago
- Vulkan c helper library☆32Updated 2 weeks ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- Memory allocators☆48Updated 6 years ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 5 years ago