stjordanis / GLOVE-1
GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan
☆17Updated 5 years ago
Alternatives and similar repositories for GLOVE-1:
Users that are interested in GLOVE-1 are comparing it to the libraries listed below
- libGLU for Linux, OpenPandora and Android☆12Updated 6 years ago
- A Metal implementation similar to the official Metal C++ API☆47Updated last year
- A cross-platform Minecraft Client.☆15Updated 4 years ago
- Machine-readable mapping from public driver version to AMD Vulkan component version☆12Updated last week
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- A D3D9 implementation using OpenGL3☆27Updated 9 years ago
- Linux kernel source tree for the Xbox 360 (Xenon)☆10Updated 4 years ago
- THIS REPOSITORY IS OBSOLETE, DO NOT USE☆14Updated 4 years ago
- NZ:P's engine for Nintendo 3DS and PlayStation Portable☆16Updated this week
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆26Updated 6 years ago
- Pure-rust implementation of legacy H.263 video codec and associated color transforms☆15Updated last month
- Automatic build of mesa3d for Windows☆53Updated 3 weeks ago
- WIP Libretro software implementation of SDL 1.2.15 for Windows/Linux. Proof of Concept.☆14Updated last year
- Quake III Arena: Ported to D3D12, Xbox One, HoloLens☆5Updated last year
- Sound engine that is suitable for video games and other multimedia applications.☆26Updated 4 months ago
- Generic in-process plugin for producing crash dumps from application crashes☆11Updated 6 years ago
- A copy of the DirectX Headers from MinGW-64.☆12Updated last year
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆20Updated last year
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- ☆21Updated last year
- Simple Directmedia Layer UWP MESA support☆14Updated 11 months ago
- OpenGL and OpenGL ES API Issue Tracker☆35Updated 2 years ago
- Simple AMD FSR 1.0 integration into an ImGui OpenGL ES demo app☆15Updated 2 years ago
- Main menu UI toolkit for Xash3D FWGS engine☆38Updated last week
- A C++ Front-end based on LLVM's clang.☆19Updated this week
- This repository contains all the stuff we found and needed to reverse engineer the gamespy masterserver :)☆10Updated 9 years ago
- Random test apps used in DXVK development.☆14Updated 3 months ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 5 years ago
- OpenGL on flip-model swapchains via WGL_NV_DX_interop2☆14Updated 2 years ago