stjordanis / GLOVE-1
GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan
☆19Updated 5 years ago
Alternatives and similar repositories for GLOVE-1:
Users that are interested in GLOVE-1 are comparing it to the libraries listed below
- libGLU for Linux, OpenPandora and Android☆12Updated 7 years ago
- Machine-readable mapping from public driver version to AMD Vulkan component version☆12Updated last month
- A D3D9 implementation using OpenGL3☆29Updated 9 years ago
- A Metal implementation similar to the official Metal C++ API☆49Updated 2 years ago
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- A copy of the DirectX Headers from MinGW-64.☆12Updated last year
- A cross-platform Minecraft Client.☆15Updated 4 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆17Updated 7 years ago
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Updated 5 years ago
- THIS REPOSITORY IS OBSOLETE, DO NOT USE☆15Updated 4 years ago
- C++ math library for graphics programs☆9Updated 3 years ago
- Headers Only C++11 Memory Allocation library. No std library used.☆11Updated last year
- NZ:P's engine for Nintendo 3DS and PlayStation Portable☆17Updated last week
- Open repository based on tesseract. Accepting PRs☆12Updated 8 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆26Updated 7 months ago
- Source data for the Neverball soundtrack☆10Updated 3 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- GLOVE (GL Over Vulkan) is a software library that acts as an intermediate layer between an OpenGL application and Vulkan☆13Updated 6 years ago
- ☆14Updated this week
- Original, unedited source-code for budding modders out there.☆10Updated 7 years ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆26Updated 6 years ago
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Updated 10 years ago
- Unzip libraries for shrink/unshrink, reduce/expand, implode/explode methods☆14Updated 4 years ago
- Automatic build of mesa3d for Windows☆59Updated this week
- Replica of svn.icculus.org/alienarena☆9Updated 11 years ago
- Public domain single-file libraries - stb style☆21Updated 3 months ago
- lossy GPU-friendly image compression\decompression☆12Updated 3 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Quake III Arena: Ported to D3D12, Xbox One, HoloLens☆6Updated last year
- A game engine for Interplay's 1989/1990 DragonWars game☆17Updated 5 months ago