igwgames / nes-puzzle-maker-romLinks
Source code for the rom powering nes-puzzle-maker
☆16Updated 3 weeks ago
Alternatives and similar repositories for nes-puzzle-maker-rom
Users that are interested in nes-puzzle-maker-rom are comparing it to the libraries listed below
Sorting:
- Techdemo of Super Metroid for Mega Drive with SGDK☆13Updated 6 months ago
- Street of Rage 2 port for SNES (unfinished)☆19Updated 5 years ago
- Setting up SGDK with Visual Studio Code☆43Updated 4 years ago
- Net Yaroze PS1 demos☆14Updated 4 years ago
- Basic platformer engine for the Mega Drive☆23Updated 3 years ago
- Raylib port for Sega Dreamcast☆49Updated 11 months ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 8 months ago
- Library of common functionality for Dreamcast game development☆17Updated 2 weeks ago
- 2.5D BSP/Portal renderer for Sega Genesis/Megadrive.☆58Updated last year
- Free Fighting Game Engine☆28Updated last year
- Easy to use engine to make platformers for Sega Genesis,☆34Updated 2 years ago
- Raylib port for Sega Dreamcast☆33Updated 10 months ago
- Toolchain for creating Sega Mega Drive homebrew with modern C++.☆15Updated last month
- Raycasting on SEGA Megadrive/Genesis using SGDK☆31Updated last year
- Mapper 28 (Action 53) version of Witch n Wiz; 2nd place winner of the 2020/21 nesdev competition.☆31Updated 2 years ago
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 5 years ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆64Updated this week
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Pseudo 3D road example in C (mostly) for Sega Genesis using SGDK.☆21Updated 2 years ago
- Final Fight port for the Colour Maximite 2☆10Updated 4 years ago
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated 8 months ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆25Updated 11 months ago
- Lightweight NES sound driver☆27Updated 5 months ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆13Updated last year
- A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a rem…☆17Updated 2 weeks ago
- Color mixing tool for SGDK☆11Updated 3 years ago
- Modular engine + framework for NES in C☆63Updated 6 years ago
- A game engine for SEGA Mega Drive in 68000 assembly☆63Updated 3 years ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago