radioation / MegaDrivingLinks
Pseudo 3D examples in C (mostly) for Sega Genesis/Mega Drive with SGDK.
☆22Updated this week
Alternatives and similar repositories for MegaDriving
Users that are interested in MegaDriving are comparing it to the libraries listed below
Sorting:
- 256Kb demoscene 'intro' for the Sega Megadrive/Genesis video game system☆10Updated 9 years ago
- Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK☆33Updated 3 years ago
- Color mixing tool for SGDK☆11Updated 3 years ago
- SGDK code to enable you to run videos built from PNGs☆16Updated 6 years ago
- Collection of small SGDK scrolling examples☆14Updated 4 months ago
- Easy to use engine to make platformers for Sega Genesis,☆36Updated 2 years ago
- Demos for the SEGA Genesis made with SGDK☆16Updated 3 years ago
- A SEGA multi-system game engine.☆19Updated 2 years ago
- Street of Rage 2 port for SNES (unfinished)☆19Updated 5 years ago
- L'Abbaye des Morts for Sega Genesis/Megadrive☆25Updated 7 years ago
- A Homebrew Tetris Game for the Sega Megadrive/Genesis, write with C and using SGDK. (自制SEGA MD平台的俄罗斯方块游戏,用C和SGDK引擎开发。)☆41Updated 6 years ago
- An isometric adventure racing game for the Sega Genesis/Megadrive☆15Updated 5 years ago
- SGDKplusplus - A free and open development kit for the Sega Mega Drive with C++ support. Forked from SGDK.☆11Updated 3 years ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆15Updated 2 years ago
- Makefiles and instructions for using SGDK in *nix environments☆34Updated 5 years ago
- Scrolling map engine demo for Sega Genesis☆23Updated 2 years ago
- Megadrive DOOM BSP renderer☆38Updated 2 years ago
- Barebones megadrive development setup.☆37Updated 7 months ago
- Techdemo of Super Metroid for Mega Drive with SGDK☆14Updated 9 months ago
- A tracing profiler for the Sega MegaDrive/Genesis☆37Updated 4 years ago
- Some example code for SGDK.☆18Updated 4 months ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆34Updated last year
- GrielsQuest for Sega Genesis/Megadrive☆22Updated last year
- Project to learn how to implement a game engine for the Sega Genesis/Mega Drive.☆20Updated last year
- Setting up SGDK with Visual Studio Code☆43Updated 4 years ago
- Tetris game for Genesis, written in C using SGDK.☆14Updated 3 years ago
- Basic platformer engine for the Mega Drive☆23Updated 3 years ago
- Sega Genesis / Mega Drive development kit (SDK) written in Python☆16Updated 7 years ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆22Updated 2 years ago