ehaliewicz / Manifold
2.5D BSP/Portal renderer for Sega Genesis/Megadrive.
☆55Updated last year
Alternatives and similar repositories for Manifold:
Users that are interested in Manifold are comparing it to the libraries listed below
- Raycasting on SEGA Megadrive/Genesis using SGDK☆29Updated 6 months ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆15Updated last year
- A tracing profiler for the Sega MegaDrive/Genesis☆34Updated 3 years ago
- ☆40Updated last year
- Useful tricks and routines for your sega genesis games.☆17Updated 3 years ago
- Barebones megadrive development setup.☆35Updated 8 months ago
- Library & toolchain for Neo Geo CD develop. with C language☆32Updated this week
- Bug Hunt for Sega Genesis / Megadrive☆14Updated 4 years ago
- Makefiles and instructions for using SGDK in *nix environments☆29Updated 4 years ago
- SegaCD Mode 1 PCM driver and demo☆24Updated 10 months ago
- Development kit for the Sega 32X☆64Updated 3 months ago
- Basic platformer engine for the Mega Drive☆19Updated 2 years ago
- Z80 ASM library (and C conversion/compression tools) to allow replay of SN76489 VGMs as background music/SFX in SEGA Master System / SEGA…☆47Updated last month
- Sound driver for Sega Mega Drive☆71Updated last year
- Various small SNES programs☆39Updated 2 years ago
- Minimal Z80 sound driver for Mega Drive☆15Updated last month
- Converts images to Master System data formats☆46Updated last year
- A SEGA multi-system game engine.☆20Updated last year
- Megadrive DOOM BSP renderer☆31Updated last year
- SGDK code to enable you to run videos built from PNGs☆16Updated 5 years ago
- A set of tools for developing Mega Drive homebrew☆77Updated 2 years ago
- Easy to use engine to make platformers for Sega Genesis,☆32Updated last year
- SDK for SNES with Higueul language☆26Updated 3 months ago
- Scrolling map engine demo for Sega Genesis☆22Updated last year
- Compression DLLs for BMP2Tile☆27Updated 2 weeks ago
- Beehive: A complete content tool for the SEGA Mega Drive (and soon to be more)☆81Updated last year
- A Polygon/Sprites system for the Sega 32X☆14Updated 3 years ago
- A Complete SDK Environment for the Atari Jaguar☆33Updated last year
- A short casual adventure game for the Sega Genesis written in 68000 assembly☆60Updated 3 years ago
- C experiments for the Megadrive/Genesis game system by Sega. Might contains some Python & other language.☆25Updated 7 years ago