A Docker image for the Haiku operating system.
☆33Feb 1, 2026Updated last month
Alternatives and similar repositories for docker-qemu-haiku
Users that are interested in docker-qemu-haiku are comparing it to the libraries listed below
Sorting:
- GitHub action to set up Cygwin☆31Mar 1, 2026Updated last week
- Use NetBSD in github actions☆34Feb 23, 2026Updated 2 weeks ago
- ☆11Mar 8, 2024Updated 2 years ago
- A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away…☆33Feb 28, 2026Updated last week
- ☆10Nov 5, 2020Updated 5 years ago
- MACE is A C++ Engine☆10Dec 9, 2019Updated 6 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 9 years ago
- ☆11May 24, 2020Updated 5 years ago
- Vikunja is a performance portable algorithm library that defines functions operating on ranges of elements for a variety of purposes . It…☆16Oct 10, 2023Updated 2 years ago
- Instructions for using and issue tracking for the hosted GitHub Actions runner for IBM Power and IBM Z and LinuxONE☆23Feb 23, 2026Updated 2 weeks ago
- Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids☆12May 31, 2014Updated 11 years ago
- It's all about setting limits for yourself.☆15Jul 20, 2013Updated 12 years ago
- Scriptable game engine, using Ogre3D, ODE, and DirectShow.☆10Oct 19, 2020Updated 5 years ago
- Overriding the scaling algorithm to smooth out the unfiltered textures☆13Aug 25, 2021Updated 4 years ago
- My version of tinywm☆12May 7, 2018Updated 7 years ago
- Functions to simulate Mediterranean forest functioning and dynamics using cohort-based description of vegetation☆13Feb 27, 2026Updated last week
- GPL physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations☆10Feb 19, 2019Updated 7 years ago
- Библиотека для работы с API брокеров бинарных опционов☆15Jun 7, 2021Updated 4 years ago
- Some 2D collision detection and physics stuff.☆14Jan 3, 2014Updated 12 years ago
- ☆13Sep 30, 2024Updated last year
- A Docker image with a Dropbear SSH server compatible with SFTP, SCP and rsync.☆11Feb 1, 2026Updated last month
- An NES homebrew game written in 6502 assembly. For the nesdev compo 2016.☆12Jul 17, 2019Updated 6 years ago
- HedgeNext Nextcloud App☆11Aug 18, 2024Updated last year
- ☆10Jan 14, 2026Updated last month
- Convert podstast RSS feed to transcriptions using whisper model☆12Jan 21, 2023Updated 3 years ago
- Sources of WarCraft 2000: Nuclear Epidemic, in the form they were made available by the developer.☆13Jun 6, 2023Updated 2 years ago
- List of resources about modern dynamic polymorphism in C++.☆12Sep 29, 2018Updated 7 years ago
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- Support for AtariBASIC, 6502 Assembler, and bAtariBASIC in Sublime Text.☆10Updated this week
- Shader updates for Project Reality: Battlefield 2.☆10Jan 22, 2026Updated last month
- ☆15Dec 1, 2025Updated 3 months ago
- PP++☆11Jun 20, 2022Updated 3 years ago
- DX11 & DX 12 renderer for Lumix Engine☆10Nov 16, 2024Updated last year
- C++03 compile-time ray tracer☆10Feb 22, 2018Updated 8 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- ☆13Mar 20, 2023Updated 2 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- Help patches and samples for vvvv and DirectX11 nodes☆22Jun 25, 2021Updated 4 years ago
- A few classes which compile faster than the classes that they replace☆12Apr 5, 2014Updated 11 years ago