pubby / mapfabLinks
☆12Updated 5 months ago
Alternatives and similar repositories for mapfab
Users that are interested in mapfab are comparing it to the libraries listed below
Sorting:
- simple virtual machine implementation for game boy☆46Updated last year
- 6502 fantasy console experiment / toy☆70Updated last year
- A 1-stage demake of Sonic 3 made with PICO-8☆42Updated last year
- Mapper 28 (Action 53) version of Witch n Wiz; 2nd place winner of the 2020/21 nesdev competition.☆31Updated 2 years ago
- A GameBoy assembly game☆17Updated 9 years ago
- Raylib port for Sega Dreamcast☆47Updated 9 months ago
- GameBoy Advance dungeon crawling game☆21Updated 2 years ago
- Source code for Lizard NES game (demonstration)☆45Updated 5 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 5 months ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated last year
- Virtual Console with a form-factor similar to a virtual pet such as Tamagotchi or Digimon.☆87Updated 2 years ago
- simple virtual machine implementation for game boy☆95Updated this week
- Fantasy console designed to run on real hardware☆64Updated 4 years ago
- A 2D golf game for the NES.☆70Updated 2 years ago
- Metroid software disassembly☆22Updated 5 months ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆13Updated last year
- Python-based tile editor for NES graphics using tkinter☆33Updated 2 years ago
- A graphics engine for the Sega Genesis☆36Updated 4 years ago
- Lightweight NES sound driver☆27Updated 3 months ago
- Infinity GBC☆24Updated 4 years ago
- The open-source city-building game for Game Boy Advance.☆70Updated 2 years ago
- Nes tests☆17Updated 8 months ago
- Gameboy Port of LazyDevs' Porklike☆54Updated 8 months ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆41Updated 2 weeks ago
- Ahead-of-time compiled WASM-4 runtime☆30Updated 11 months ago
- ☆48Updated 2 years ago
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆55Updated last month
- PICO-8 Wrapper for the TIC-80☆53Updated 5 years ago
- An NES Platformer Written In Millfork☆16Updated 5 years ago