Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids
☆12May 31, 2014Updated 12 years ago
Alternatives and similar repositories for dijkstra-map
Users that are interested in dijkstra-map are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Demos and examples of use for the pathfinding library Jumper with various Lua frameworks and game engines☆11Sep 20, 2013Updated 13 years ago
- A basic raytracer written in Lua☆11Sep 26, 2013Updated 13 years ago
- Love2D Drawing Library using cubic Bezier curves.☆11Jan 12, 2014Updated 12 years ago
- Pure lua implementation of utf8proc and a few more unicode utilities☆13Jun 11, 2015Updated 11 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of some of Martin Jonasson & Petri Purho's "Juice It Or Lose It" features in Love2d☆14Apr 16, 2014Updated 12 years ago
- Examples for talk about embedding LuaJIT vai its FFI☆17Mar 26, 2013Updated 13 years ago
- Asynchronous, event-loop development environment for Lua (think nodejs, luvit, etc)☆12Sep 27, 2026Updated last month
- Vivid Raycasting for LÖVE☆14Nov 4, 2017Updated 8 years ago
- Networking library for the Löve engine. Uses Lua Socket. TCP only.☆21Jan 12, 2015Updated 11 years ago
- Benchmark tests for the pathfinding library Jumper featuring 2012 GPPC map set☆13Sep 20, 2013Updated 13 years ago
- A C coroutine scheduler for Lua☆25Mar 22, 2015Updated 11 years ago
- NumberScript is a little language that compiles into Lua☆11Jun 25, 2012Updated 14 years ago
- Nginx/OpenResty sandbox/playground - for experiments with building Nginx apps using Lua.☆11Dec 14, 2013Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Light and shadow engine for Löve2D.☆11Apr 8, 2014Updated 12 years ago
- A signal library for Lua.☆10Aug 25, 2015Updated 11 years ago
- Lua Web Application (Framework)☆20Jul 9, 2014Updated 12 years ago
- Lua Implementation of space-partitioning techniques for broad-phase collision detection☆16Sep 20, 2013Updated 13 years ago
- Winged Edge Data Structure in Lua☆12Sep 17, 2015Updated 11 years ago
- 愛 - Ai Game Engine☆18Nov 27, 2014Updated 11 years ago
- Various floodfill algorithms implementation☆20Sep 20, 2013Updated 13 years ago
- a scripting language written in lua☆11Apr 14, 2014Updated 12 years ago
- Typewriter effect for LÖVE☆11Dec 8, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A lua collection library☆10Jan 31, 2015Updated 11 years ago
- 2D geometry library in Lua☆22Jan 29, 2021Updated 5 years ago
- Generic functions for table manipulation, at a lower level than the standard table library.☆12Sep 8, 2015Updated 11 years ago
- Share, discuss and improve algorithm implementations!☆21Aug 4, 2016Updated 10 years ago
- Write once, run everywhere. An abstract wrapper to several alternative Lua-powered web server environments. Compatible with Apache, Light…☆12Oct 12, 2016Updated 10 years ago
- A collection of Lua math functions useful for video games.☆18May 10, 2019Updated 7 years ago
- A Music Macro Language player (for love).☆10Apr 3, 2015Updated 11 years ago
- A simple web server for LÖVE☆10Jun 21, 2019Updated 7 years ago
- A* search, written in Lua, for use in the LOVE 2D game engine☆37Feb 23, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A pure Lua implementation of bk-trees, created because it was needed for fuzzy term matching.☆13Feb 22, 2022Updated 4 years ago
- A* pathfinding in Lua☆13Jan 19, 2015Updated 11 years ago
- A-star algorithm implementation in Lua☆10Feb 18, 2012Updated 14 years ago
- Asorted small projects☆10Feb 20, 2013Updated 13 years ago
- Steering behaviors algorithms for autonomously moving agents and flocks implemented in Lua☆18Sep 26, 2013Updated 13 years ago
- LuaDocumentor allow users to generate HTML and API files from code documented using Lua documentation language.☆11May 23, 2018Updated 8 years ago
- The game with no rules. You're provided with a networked canvas to play any card game you wish.☆12Mar 17, 2010Updated 16 years ago