XMAPEDIT is an Open Source extended version of original Blood map editor
☆38Dec 24, 2025Updated 2 months ago
Alternatives and similar repositories for xmapedit
Users that are interested in xmapedit are comparing it to the libraries listed below
Sorting:
- The repository which contains custom voxels for Ion Fury game.☆22Jul 20, 2025Updated 7 months ago
- Additional voxel models for Blood video game☆66Jan 31, 2026Updated last month
- Gameplay Mod of NBlood☆133Updated this week
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- Chocolate Doom inspired Blood port (heavily WIP)☆21May 1, 2025Updated 10 months ago
- Free assets and Free Open Source Software game for EDuke32 and DN3D engine (Based on Build Engine).☆12Oct 26, 2025Updated 4 months ago
- Simple QuakeC (MenuQC) UI system for FTEQW☆35Oct 20, 2024Updated last year
- Blood source code reconstruction☆31Dec 6, 2025Updated 2 months ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆751Jan 8, 2026Updated last month
- QoL Fixes For Blood☆23Feb 3, 2026Updated last month
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆30Sep 26, 2020Updated 5 years ago
- Unofficial English translation of the Taiwanese 1994 FPS and the very first game ever made using Build Engine☆18Apr 20, 2020Updated 5 years ago
- Additional voxel models for Shadow Warrior 1997 video game. Compatible with BuildGDX and VoidSW ports.☆19Aug 11, 2024Updated last year
- BuildLauncher is THE frontend for Build Engine games☆101Feb 24, 2026Updated last week
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Jun 23, 2024Updated last year
- Widescreen statusbars for Doom, Chex Quest, HacX and selected Doom PWADs☆63Oct 20, 2025Updated 4 months ago
- ☆11Jun 7, 2025Updated 8 months ago
- Maintained fork of Positron's original ACS/ACS95/BCS compiler.☆15Nov 27, 2025Updated 3 months ago
- GZDoom-centric sprite rendering script for Blender☆12Nov 15, 2023Updated 2 years ago
- Naferia's Reign: Invasion of the Dark Mistress (For Duke Nukem 3D: Atomic Edition w/ EDuke32)☆12Oct 12, 2019Updated 6 years ago
- They Hunger reimplementation from scratch.☆12Dec 21, 2025Updated 2 months ago
- NuBuildGDX is a fork of BuildGDX aiming for stability, bug fixing and performance.☆22Jan 25, 2025Updated last year
- a single-player refinement mod for id software's quake☆52Sep 17, 2025Updated 5 months ago
- Port of the Build game engine by Ken Silverman☆128Jan 25, 2026Updated last month
- D3ModdingKit swiss army kit for modding Doom 3☆16Feb 25, 2026Updated last week
- Open-Source idtech3 level compiler, q3map2, edited to run on the GPU☆13Apr 25, 2011Updated 14 years ago
- ☆30Mar 13, 2024Updated last year
- A Rise Of The Triad Source Port with additional gameplay options and more...☆107Dec 21, 2022Updated 3 years ago
- A new port for SiN☆83Dec 25, 2025Updated 2 months ago
- Fast assembler for Quake3 Arena QVM☆14May 9, 2021Updated 4 years ago
- Quake 2 port to DOS.☆22Feb 23, 2026Updated last week
- Quake Object Oriented Level Editor☆14Sep 21, 2019Updated 6 years ago
- portable quake☆33Jan 28, 2025Updated last year
- Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Ex…☆14Sep 14, 2024Updated last year
- GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)☆14Apr 20, 2023Updated 2 years ago
- Just a place to dump some project binaries. No code here.☆17Dec 9, 2025Updated 2 months ago
- ☆14Dec 5, 2025Updated 2 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Engine-agnostic map parsing and building library for Rust.☆11May 19, 2021Updated 4 years ago