A map editor designed for rapid iteration
☆23May 6, 2024Updated 2 years ago
Alternatives and similar repositories for Smaug
Users that are interested in Smaug are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A decently fast KeyValue parser built for usability☆19May 5, 2025Updated last year
- Simple 3d game engine was written in Swift and Metal.☆10Nov 24, 2025Updated 8 months ago
- A level designer, in Godot, for Godot and Portal 2.☆17Jun 15, 2021Updated 5 years ago
- A custom Source Engine level editor written in Go☆46Nov 15, 2025Updated 8 months ago
- Source engine filesystem manager☆16Nov 6, 2025Updated 9 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- python alternative to Valve's "Hammer World Editor"☆43Jun 18, 2024Updated 2 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆20Apr 16, 2022Updated 4 years ago
- assets, maps, etc for Portal: Every Last Crumb (ELC). Every Last Crumb was a mod that intended to redo all the original Portal 1 maps an…☆11Nov 19, 2023Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆31Jul 11, 2022Updated 4 years ago
- mxToolKit - crossplatform UI toolkit by Mete Ciragan☆10Oct 16, 2023Updated 2 years ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Apr 5, 2018Updated 8 years ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆11Jun 23, 2024Updated 2 years ago
- Simple Project Creator for C/C++☆19Jul 17, 2023Updated 3 years ago
- Command line tools for modding and creating HROT content.☆16Jun 18, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Modules for working with Valve's Source Engine file formats.☆86Jul 21, 2026Updated 2 weeks ago
- Issue tracker for Strata Source☆63Apr 12, 2026Updated 3 months ago
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Sep 26, 2020Updated 5 years ago
- A multiplatform, godot-based level editor for games☆13Dec 31, 2022Updated 3 years ago
- (Moved to Codeberg) A CBRE fork that greatly improves the end user experience.☆12Oct 26, 2025Updated 9 months ago
- Convert Doom levels to Quake☆21Feb 19, 2016Updated 10 years ago
- Modified Version of Source 2007☆123Apr 5, 2021Updated 5 years ago
- Tool to convert OBJ files ripped from Husky/C2M to a readable Quake/COD Radiant .map file. Powered by the community over at:☆15May 28, 2020Updated 6 years ago
- CSG Editor made in C#☆24Dec 8, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Quake II game DLL that runs a QuakeC VM☆21Feb 9, 2021Updated 5 years ago
- A minified version of Source SDK with support for VS 2022☆44Dec 14, 2023Updated 2 years ago
- SE FGD's☆25Aug 25, 2023Updated 2 years ago
- A collection of tools and libraries for the Source Engine on the Xbox 360☆18Jul 9, 2013Updated 13 years ago
- The open-source, cross-platform level editor for idTech, Source Engine, and GoldSrc based games.☆105Updated this week
- Several modern C++20 libraries for sanely parsing Valve formats.☆134Updated this week
- ☆22Feb 18, 2025Updated last year
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆32Jul 28, 2026Updated last week
- Momentum Mod's game client panorama (UI) code.☆30Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Clean-room reimplementation of Opposing Force in QuakeC.☆17Feb 1, 2025Updated last year
- Source Engine BSP Editor☆18Oct 11, 2025Updated 9 months ago
- Run FPS-style Non-VR mods on top of Source2☆58May 12, 2021Updated 5 years ago
- Multiplayer AI Fixes for the multiplayer branch of the Source 2013 Engine.☆12Jan 9, 2020Updated 6 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆154Apr 14, 2024Updated 2 years ago
- C++ Source RCON implementation☆28Jul 6, 2020Updated 6 years ago
- Replacement MP3 playback module for the Source Engine☆51Aug 15, 2024Updated last year