PolyhedronStudio / Polyhedron-Engine
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
☆29Updated 6 months ago
Alternatives and similar repositories for Polyhedron-Engine:
Users that are interested in Polyhedron-Engine are comparing it to the libraries listed below
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- Fork of fhDoom with x64 support and other improvements.☆12Updated 3 months ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆10Updated 9 months ago
- TrenchBroom for DOOM 3 (BFG)☆41Updated last month
- ☆11Updated 5 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆63Updated last week
- New AI Bot Project for Quake 3 Arena.☆18Updated 4 years ago
- A Quake III level editor that can be used with any engine☆27Updated 4 years ago
- A model viewer for Quake 1 and Hexen 2☆51Updated 4 months ago
- ☆23Updated 11 months ago
- ☆24Updated 11 months ago
- ☆14Updated 3 years ago
- Darklight 2.0 Public Branch☆11Updated 4 years ago
- ☆52Updated 9 years ago
- A plugin that allow import of Quake 1 data into UE4☆23Updated 2 years ago
- Blender Quake and Hexen II MDL Import/Export☆43Updated last year
- ☆11Updated 4 years ago
- 🎮 BSP2OBJ is a command-line utility capable of converting Quake, Quake 2, Daikatana, Hexen 2, Kingpin and Half-Life map files into OBJ m…☆47Updated 2 years ago
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆17Updated 3 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated 9 months ago
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆73Updated 4 years ago
- ☆35Updated 4 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 6 years ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆59Updated last year
- Quake II QC progs.dat☆10Updated 4 years ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated 11 months ago