google / mathfu
C++ math library developed primarily for games focused on simplicity and efficiency.
☆1,389Updated last year
Alternatives and similar repositories for mathfu:
Users that are interested in mathfu are comparing it to the libraries listed below
- Change C++ code at runtime☆2,206Updated 6 months ago
- C++ Reflection Parser / Runtime Skeleton☆677Updated 5 years ago
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆836Updated 7 months ago
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,787Updated this week
- A modern C++ tweening library☆757Updated 9 months ago
- Efficient Immediate Mode UI for Games☆643Updated 5 years ago
- microprofile is an embeddable profiler☆1,482Updated 3 months ago
- Base library used across multiple projects☆593Updated this week
- C++ entity-component system☆250Updated 7 years ago
- C++ library strictly wrapping OpenGL objects.☆539Updated 11 months ago
- OpenGL Image (GLI)☆561Updated 8 months ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,553Updated 4 months ago
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆696Updated 2 years ago
- linalg.h is a single header, public domain, short vector math library for C++☆884Updated last year
- Modern C++14 library for the development of real-time graphical applications☆1,750Updated 4 years ago
- GENie - Project generator tool☆917Updated last month
- cr.h: A Simple C Hot Reload Header-only Library☆1,594Updated 5 months ago
- Lightweight profiler library for c++☆2,231Updated last month
- C++11 multiplatform utility library☆492Updated last week
- c++ toolkit for rapid development of live graphical apps and games☆1,679Updated last year
- Header-only, non-intrusive and macro-free runtime reflection system in C++☆609Updated 4 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,888Updated this week
- EntityX - A fast, type-safe C++ Entity-Component system☆2,239Updated last year
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆474Updated 5 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,147Updated this week
- STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.☆1,506Updated 5 months ago
- C++ reflection library with Lua binding, and JSON and XML serialisation.☆653Updated 2 years ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆569Updated 4 years ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,864Updated this week
- A small, portable and extensible C++ 3D coding framework☆2,011Updated last year