google / liquidfunLinks
2D physics engine for games
☆4,854Updated 2 years ago
Alternatives and similar repositories for liquidfun
Users that are interested in liquidfun are comparing it to the libraries listed below
Sorting:
- Box2D is a 2D physics engine for games☆9,105Updated 2 weeks ago
- A fast and lightweight 2D game physics library.☆2,328Updated 4 months ago
- A small 2D physics engine☆961Updated 5 years ago
- Game engine☆4,648Updated 2 years ago
- LibGDX/LWJGL tutorials and examples☆1,888Updated 6 years ago
- Dead Simple OpenGL☆2,604Updated 6 months ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,056Updated last week
- Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.☆5,455Updated last month
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,327Updated last week
- A small, portable and extensible C++ 3D coding framework☆2,045Updated 2 years ago
- a list of graphic programming resources☆1,825Updated 4 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,660Updated this week
- Simple WebGL Fragment Shader Editor☆2,502Updated 2 years ago
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆3,790Updated this week
- Port of Box2D to JavaScript using Emscripten☆1,368Updated 5 years ago
- Goxel: Free and Open Source 3D Voxel Editor☆3,000Updated 3 months ago
- The official Allegro 5 git repository. Pull requests welcome!☆2,005Updated 3 weeks ago
- JavaScript 2D physics library☆2,681Updated 3 years ago
- Shader editor and gallery.☆1,633Updated 2 months ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,022Updated 2 weeks ago
- C++ math library developed primarily for games focused on simplicity and efficiency.☆1,402Updated 2 years ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,280Updated last year
- Open-source, cross-platform, C++ game engine for creating 2D/3D games.☆4,675Updated 6 months ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,433Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,762Updated 5 years ago
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,528Updated 5 months ago
- c++ toolkit for rapid development of live graphical apps and games☆1,710Updated last year
- the thin c++ game engine☆1,588Updated 4 years ago
- Procedural Noise Shader Routines compatible with WebGL☆2,911Updated 9 months ago
- NVIDIA PhysX SDK☆3,411Updated last year