EllanJiang / UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
☆2,049Updated last year
Alternatives and similar repositories for UnityGameFramework:
Users that are interested in UnityGameFramework are comparing it to the libraries listed below
- 提升你的生产力。☆2,635Updated 7 months ago
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,029Updated 2 months ago
- unity3d resources management system☆2,607Updated this week
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆1,988Updated 4 years ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,674Updated 4 months ago
- This is a demo made with Game Framework.☆887Updated 10 months ago
- an unity mmo demo, base on ecs(game play), xlua(ui)☆1,727Updated 3 years ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆1,976Updated 2 months ago
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆6,056Updated last year
- Godot/Unity3D System Design Architecture☆4,590Updated last month
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。☆1,278Updated this week
- A flexible UI framework for Unity☆2,720Updated 5 months ago
- ☆1,930Updated 7 months ago
- HybridCLR 示例项目☆867Updated last week
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,008Updated 3 months ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,320Updated last year
- InjectFix is a hot-fix solution library for Unity☆1,980Updated 5 months ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,370Updated 4 months ago
- Unity游戏纯lua客户端完 整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类☆1,194Updated 4 years ago
- Source code for the Unity UI system.☆1,262Updated last year
- 基于Unity做的帧同步Demo,ECS架构☆1,038Updated 6 months ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,083Updated last month
- Unity package for HybridCLR☆786Updated last week
- SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。☆886Updated 6 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆853Updated 3 years ago
- The Best Unity WebSocket Plugin for All Platforms.☆993Updated last month
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆6,783Updated last week
- 帧同步 教程☆1,048Updated 4 years ago
- 记录学习Unity Shader过程中实现过的一些Demo。☆1,504Updated 5 months ago
- Unity面试题总结,长期维护☆725Updated 2 months ago