gliese1337 / gpcLinks
A port of the General Polygon Clipper
☆17Updated 2 years ago
Alternatives and similar repositories for gpc
Users that are interested in gpc are comparing it to the libraries listed below
Sorting:
- Dynamic pathfinding in dynamic environment library☆27Updated 9 years ago
- Node-Based Shader Editor:☆13Updated 3 months ago
- A 2D constrained Delaunay triangulation library☆335Updated 6 years ago
- JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)☆43Updated last year
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- Examples for Alternativa3D Flash 3D engine☆36Updated 12 years ago
- ☆61Updated 6 years ago
- yet another C++ port of three.js, based on r86+☆87Updated 6 years ago
- ☆26Updated 6 years ago
- this project ports potrace in Javascript to fit user drawing with bezier curves☆13Updated 11 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆51Updated 7 years ago
- RenderPipeline is an open-source implementation of the book 'Real-Time Graphics Rendering Engine' (《实时图形绘制引擎技术》) framework.☆20Updated 3 months ago
- A BSP-based Constructive Solid Geometry library☆30Updated 7 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆47Updated last year
- Magus Gui wizzard☆17Updated 8 years ago
- CadetEngine is a component-based AS3 Scene Engine supporting 2D and 3D GPU accelerated rendering, physics, custom behaviours and 3rd part…☆67Updated 11 years ago
- TypeScript 3D framework☆54Updated 4 years ago
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Updated 8 years ago
- Editor for gplay-engine☆19Updated 6 years ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆20Updated last year
- A Bounding Volume Hierarchy implementation using javascript☆50Updated 9 years ago
- tessellation of concave polygons with holes in Javascript☆38Updated 12 years ago
- An algorithm to decompose polygons with holes from "A practical algorithm for decomposing polygonal domains into convex polygons by diago…☆24Updated 2 years ago
- [mirror] An open source freeware polygon clipping library☆87Updated 8 years ago
- 3D terrain generation with erosion, rendered in WebGL☆22Updated 7 years ago
- A tiny 3D slicer written from scratch☆35Updated 2 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- procedural geometry for Ogre3D☆44Updated last week
- Javascript bindings for Nvidia PhysX based on Embind☆27Updated 2 months ago
- Advance Post-Processing framework for OpenGL☆18Updated 2 years ago