LingDong- / t43Links
A tiny 3D slicer written from scratch
☆36Updated 3 years ago
Alternatives and similar repositories for t43
Users that are interested in t43 are comparing it to the libraries listed below
Sorting:
- A javascript & webgl voxel path tracer.☆56Updated 6 years ago
- A native GPU bytecode compiler for constructive solid geometry☆23Updated 6 years ago
- My personal WebGPU based 3D renderer☆40Updated 4 years ago
- Water rendering using dudv map☆21Updated 3 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆49Updated last year
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆40Updated last year
- vector brushstroke library☆81Updated 4 years ago
- SDF Physics☆46Updated 3 years ago
- Small header library for triangular grids☆31Updated 3 years ago
- A thermal-printer-oriented, 1-bit graphics rasterizer for 2D and 3D☆81Updated 5 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 5 years ago
- Single file collision detection and dynamics library.☆36Updated 5 years ago
- XPBD physics in THREE.js☆42Updated 4 months ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated 2 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- A TypeScript implementation of High-Performance Polynomial Root Finding for Graphics (Yuksel 2022)☆16Updated 3 years ago
- TechBlog ✍ https://blog.frost.kiwi - This is a collection of useful things I want to share with the world☆62Updated last month
- An experimental approach to expressing vector math in js (tagged template literals)☆31Updated 2 years ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.☆44Updated last week
- GLFW bindings for QuickJS☆14Updated 5 years ago
- Zero-Overhead bare-metal GPGPU library for C++ on Windows.☆15Updated 8 years ago
- An example of array passing in wasm and C☆16Updated 5 years ago
- OpenGL Water Simulation☆33Updated 8 years ago
- pug, png with a twist: lossy image format☆34Updated 8 years ago
- Run compiled Taichi kernels in JavaScript and WASM☆64Updated 5 years ago
- An experimental voxel engine.☆47Updated 2 years ago
- GLSL Image Processing System☆96Updated last year
- PYthon Shading Language compiler☆28Updated 6 years ago
- A public issue tracker for Bloom3D.com☆35Updated 3 years ago