totologic / daedalus-libLinks
Dynamic pathfinding in dynamic environment library
☆27Updated 9 years ago
Alternatives and similar repositories for daedalus-lib
Users that are interested in daedalus-lib are comparing it to the libraries listed below
Sorting:
- Haxe port of Amit Patel's mapgen2, a procedural terrain / map generator.☆72Updated 11 years ago
- 2D Editor☆84Updated last year
- A GJK and EPA collision engine made with pure Haxe.☆48Updated 3 years ago
- Delaunay triangulations, Voronoi, convex hull and more. Ported to Haxe 3 from https://github.com/sledorze/hxDelaunay (itself a port of th…☆32Updated 3 years ago
- actionscript texture atlas generator☆27Updated 13 years ago
- GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.☆165Updated last year
- Small collection of computational geometry algorithms in Haxe.☆164Updated 3 years ago
- Haxe soft body physics engine.☆19Updated 7 years ago
- Entity Component System architecture with networking support, component state synchronization + RPC☆17Updated 9 years ago
- 3D Physics Engine ported to Haxe☆37Updated 6 years ago
- Generating signed-distance maps for font atlases, and rendering them with hx-ogl.☆35Updated 8 years ago
- This project is a FlasCC port to ActionScript 3.0 of C++ navigation mesh library Recast Navigation by Mikko Mononen.☆31Updated 9 years ago
- Post-Processing Module for Armory3D☆20Updated 5 years ago
- All In One 2D Game Engine☆9Updated 9 years ago
- Daedalus-lib Haxe version☆92Updated 3 years ago
- An Unreal.hx port of Unreal's `PlatformerGame` demo☆23Updated 8 years ago
- ☆31Updated 7 years ago
- Armory Tutorials☆34Updated 2 years ago
- Tutorial on Armory3D☆22Updated 5 years ago
- Bullet 3D Physics for Haxe☆93Updated 2 years ago
- Haxe Open Asset Import Library (Assimp)☆12Updated 6 years ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆22Updated last year
- Haxe + Unreal Engine ❤☆20Updated 2 years ago
- Interface for graphics module providing various outputs options to render☆16Updated 3 weeks ago
- a component based game engine☆27Updated 6 years ago
- Realtime Euclidean distance field generation and rendering☆65Updated 3 years ago
- A game framework that combines Haxe, Ash, HTML5 and Urho3D.☆20Updated 7 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆51Updated 7 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- A simple 2D Verlet physics engine written in Haxe and Kha. Port of verlet-js.☆41Updated 8 years ago